Retired Combat Leader Selmer Sapping  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 95 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 1 (-2)111561
Unworried, Touchy, Handsome
 
Skills
Admin 0
Advocate 1
Animals 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Drive (Flyer) 1
Drive (Mole) 1
Electronics (Computers) 1
Electronics (Remote Ops) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 2
Heavy Weapons 0
Investigate 2
Language (Galanglic (3rd Imperium)) 1
Leadership 1
Medic 1
Melee 0
Persuade 1
Profession (Hostile Environment) 0
Recon 1
Science (Life Sciences/Xenology) 1
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Army Support Corporal23
Drifter Scavenger 12
Agent Law Enforcement Corporal12
Scholar Field Researcher 11
Merchant Broker 12
Believer Holy Warrior Combat Leader23
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Hassie Bartley Ally 2 0 0 1 Swanfeh (F/20)
Norah Pena Contact 3 1 2 1 Swanfeh (F/22)
Price Stanway Enemy 0 1 0 1 Suerrat (M/57)
Price Stanway is particularly unusual, such as an artificial intelligence or very alien being.
Se-tabka Waa Ally 2 0 1 0 Bwap (F/53)
Benjamine McGhee Contact 2 2 0 1 Zhodani, Imperium (M/25)
Benjamine McGhee fell on hard times.
 
Term Age History
1 18 Became a Army (Army Support) with the new title Private.
1 19 Gained a contact.
1 22 Attempt at commissioned failed.
1 22 Promoted to Army (Army Support) rank 1 with the new title Lance Corporal.
2 22 Continued as Army (Army Support).
2 23 Surrounded and outnumbered by the enemy, Selmer Sapping hold out until relief arrives.
2 26 Promoted to Army (Army Support) rank 2 with the new title Corporal.
3 26 Continued as Army (Army Support).
3 29 A new romantic starts. Gain an Ally.
4 30 Voluntarily left Army Support
4 30 Became a Drifter (Scavenger).
4 32 Attacked by enemies that Selmer Sapping easily defeat.
4 32 Gain Enemy if Selmer Sapping don't already have one.
4 34 Promoted to Drifter (Scavenger) rank 1.
5 34 Continued as Drifter (Scavenger).
5 35 Severely injured. Owe 20,000 for medical bills.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 39 Given specialist training in vehicles.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Became a Scholar (Field Researcher).
8 47 Gained a contact.
8 47 Promoted to Scholar (Field Researcher) rank 1.
9 47 Voluntarily left Field Researcher
9 47 Became a Merchant (Broker).
9 48 Embroiled in legal trouble.
10 51 Aging Crisis. Owe 40,000 for medical bills.
10 51 Retired at age 51.
10 51 Continued as Merchant (Broker).
10 55 Make an unexpected connection outside Selmer Sapping's normal circles. Gain a Contact.
10 55 Promoted to Merchant (Broker) rank 1.
11 55 Aging Crisis. Owe 30,000 for medical bills.
11 55 Voluntarily left Broker
11 55 Became a Believer (Holy Warrior) with the new title Hopeful.
11 58 Selmer Sapping retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 59 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Continued as Believer (Holy Warrior).
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
12 63 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 63 Continued as Believer (Holy Warrior).
13 66 Someone more charismatic but less devout than Selmer Sapping has become Selmer Sapping's superior.
13 67 Forced to muster out.
14 67 Aging Crisis. Owe 50,000 for medical bills.
14 67 Retired.
14 69 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 72 A romantic relationship ends badly. Gain a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 77 Gained a contact.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 81 Victim of a crime.
18 83 Aging Crisis. Owe 10,000 for medical bills.
18 85 Nearly killed. Owe 30,000 for medical bills.
19 87 Aging Crisis. Owe 10,000 for medical bills.
19 90 Good fortune.
20 91 Aging Crisis. Owe 20,000 for medical bills.
20 93 Betrayal. Convert an Ally into a Rival or Enemy.
21 95 Aging Crisis. Owe 10,000 for medical bills.
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