Retired Senior Scout Stewart Wade  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 95 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 6 (0)111356
Exasperated, Dull
 
Skills
Admin 1
Art (Performing) 0
Astrogation 1
Athletics (Strength) 1
Diplomat 1
Drive 0
Electronics (Remote Ops) 1
Flyer (Ornithopter) 1
Jack-of-All-Trades 1
Mechanic 1
Navigation 1
Persuade 1
Pilot (Small Craft) 1
Pilot (Spacecraft) 1
Profession (Sports) 0
Science (Social Sciences/Belief) 1
Science (Physical Sciences/Chemistry) 1
Seafarer (Ocean Ships) 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate11
Merchant Merchant Marine 4th Officer23
Scout Courier Senior Scout33
Drifter Barbarian 01
Believer Holy Warrior Hopeful01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Lucretia Treadway Ally 4 0 3 2 Cassilldan (F/62)
Lucretia Treadway is a questionable figure such as a criminal, pirate or disgraced noble.
Ole Arnold Contact 2 1 0 2 Murrissi (M/48)
Ole Arnold is diminished in both power and influence.
Willie Halpine Enemy 0 3 1 6 Cassilldan (M/79)
Willie Halpine loses some of their power base.
Ji Haelyaya Rival 1 1 4 1 Ael Yael (M/76)
Pearlie Armstrong Rival 1 3 1 5 Halka (F/44)
Pearlie Armstrong belongs to an unusual cultural or religious group.
Benedict Wheeler Rival 1 1 5 0 Cassilldan (M/27)
Lena Hays Rival 1 2 5 4 Cassilldan (F/28)
Guy Dickman Ally 5 0 0 3 Vanejenese (M/61)
Relationship becomes more intense.
Florance Cooper Contact 2 2 0 4 Cassilldan (F/85)
Florance Cooper was ruined by misfortune caused by the character.
Brooks Andrews Ally 3 0 6 2 Traltar (M/42)
Brooks Andrews gains in power and influence.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Stewart Wade is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
2 22 Voluntarily left Mainstream Believer
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 25 Embroiled in legal trouble.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 28 Make an unexpected connection outside Stewart Wade's normal circles. Gain a Contact.
3 30 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Given advanced training in a specialist field
4 34 Forced to muster out.
5 34 Became a Scout (Courier).
5 38 Stewart Wade's scout ship is one of the first on the scene to rescue the survivors of a disaster but Stewart Wade fail to help. Gain an Enemy.
5 38 Stewart Wade inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
5 38 Promoted to Scout (Courier) rank 1 with the new title Scout.
6 38 Continued as Scout (Courier).
6 40 Scarred. Owe 2,500 for medical bills.
6 42 Forced to continue current assignment.
6 42 Promoted to Scout (Courier) rank 2.
7 42 Continued as Scout (Courier).
7 43 Spend several years jumping from world to world in Stewart Wade's scout ship.
7 46 Promoted to Scout (Courier) rank 3 with the new title Senior Scout.
8 46 Voluntarily left Courier
8 46 Became a Drifter (Barbarian).
8 47 Stewart Wade do not know what happened to Stewart Wade. There is a gap in Stewart Wade's memory.
9 47 Aging Crisis. Owe 50,000 for medical bills.
9 47 Retired at age 47.
9 47 Switched to Believer (Holy Warrior) with the new title Hopeful.
9 48 Stewart Wade come into conflict with a splinter group Stewart Wade's own religion which maintains Stewart Wade's version is the wrong one. Gain 1 Rivals.
10 48 Aging Crisis. Owe 20,000 for medical bills.
10 48 Retired.
10 49 A new romantic starts. Gain an Ally.
11 52 Aging Crisis. Owe 60,000 for medical bills.
11 54 Injured.
12 56 Aging Crisis. Owe 40,000 for medical bills.
12 59 Moved to a new world.
13 60 Aging Crisis. Owe 10,000 for medical bills.
13 61 Victim of a crime.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 65 Betrayal. Convert an Ally into a Rival or Enemy.
15 68 Aging Crisis. Owe 40,000 for medical bills.
15 72 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 20,000 for medical bills.
16 74 Good fortune.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 80 Birth or Death involving a family member or close friend.
18 80 Aging Crisis. Owe 50,000 for medical bills.
18 83 Gained a contact.
19 84 Aging Crisis. Owe 50,000 for medical bills.
19 87 A new romantic starts. Gain an Ally.
20 88 Aging Crisis. Owe 30,000 for medical bills.
20 91 Betrayal. Convert an Ally into a Rival or Enemy.
21 92 Aging Crisis. Owe 50,000 for medical bills.
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