Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
22 |
Serve as the courier for an important message from the Imperium. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Surveyor) rank 2. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
When dealing with an alien race, Will Reekey botch an opportunity to gather extra intelligence about them. |
3 |
29 |
Psychologically damaged by Will Reekey's time in the scouts. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Will Reekey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Will Reekey's faith. |
4 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
38 |
Will Reekey refuse to secretly provide religious rites for a dying leader or noble, because they do not share Will Reekey's faith. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
A notable academic consults with Will Reekey about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
43 |
Will Reekey is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
46 |
Voluntarily left Missionary/Humanitarian |
8 |
46 |
Failed to qualify for Courier (Scout). |
8 |
46 |
Became a Drifter (Barbarian). |
8 |
50 |
Promoted to Drifter (Barbarian) rank 1. |
9 |
50 |
Continued as Drifter (Barbarian). |
9 |
51 |
Betrayed by a friend. One of Will Reekey's Contacts or Allies betrays Will Reekey, ending Will Reekey's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
51 |
Failed to qualify for Artist (Entertainer). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Marine (Star Marine) with the new title Marine. |
10 |
52 |
Advanced training in a specialist field |
10 |
55 |
Commissioned in Marine (Star Marine) with the new title Lieutenant. |
10 |
55 |
Promoted to Marine (Star Marine) officer rank 2 with the new title Captain. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Attempted to change assignments. |
11 |
55 |
Failed to qualify for Marine Support (Marine). |
11 |
55 |
Continued as Marine (Star Marine). |
11 |
59 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Marine (Star Marine). |
12 |
61 |
Assigned to an assault on an enemy fortress. |
12 |
63 |
Promoted to Marine (Star Marine) officer rank 3 with the new title Force Commander. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
Continued as Marine (Star Marine). |
13 |
66 |
Will Reekey is ordered to take part in a black ops mission that goes against Will Reekey's conscience. Gain the lone survivor as an Enemy. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Returned to Believer (Missionary/Humanitarian). |
14 |
67 |
Will Reekey come into conflict with a splinter group Will Reekey's own religion which maintains Will Reekey's version is the wrong one. Gain 1 Rivals. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
Retired. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
90 |
Gained a contact. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
93 |
Birth or Death involving a family member or close friend. |
22 |
95 |
Aging Crisis. Owe 60,000 for medical bills. |