Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Perform an exemplary service for the scouts. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
23 |
Yaelha Yaelyae discover a world, item or information of worth to the Imperium. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Severely injured. Owe 12,500 for medical bills. |
4 |
28 |
Became a Citizen (Worker). |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Citizen (Worker) rank 1. |
5 |
32 |
Voluntarily left Worker |
5 |
32 |
Failed to qualify for Artist (Entertainer). |
5 |
32 |
Became a Drifter (Scavenger). |
5 |
36 |
Attacked by enemies that Yaelha Yaelyae easily defeat. |
5 |
36 |
Gain Enemy if Yaelha Yaelyae don't already have one. |
6 |
36 |
Continued as Drifter (Scavenger). |
6 |
39 |
Betrayed by a friend. One of Yaelha Yaelyae's Contacts or Allies betrays Yaelha Yaelyae, ending Yaelha Yaelyae's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
39 |
Switched to Citizen (Colonist). |
7 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
42 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
A notable academic consults with Yaelha Yaelyae about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Retired. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
58 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
90 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
A new romantic starts. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |