Retired Lay Preacher Abe Sims  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 96 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 10 (1) 9 (1)1115A9
Cross-eyed, Linear, Foul
 
Skills
Admin 0
Advocate 1
Athletics 0
Broker 0
Diplomat 1
Drive 0
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Investigate 1
Mechanic 2
Medic 0
Persuade 1
Pilot (Small Craft) 1
Profession (Worker/Religion) 1
Profession (Sports/Track & Field) 1
Science (Social Sciences/Belief) 1
Stealth 0
Streetwise 1
Survival 0
CareerAssignmentTitleRankTerms
Believer Holy Warrior Fighter12
Citizen Corporate 01
Merchant Merchant Marine Senior Crewman12
Drifter Scavenger 03
Drifter Wanderer 01
Believer Mainstream Believer Lay Preacher23
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Vance Aubert Ally 4 0 1 2 Azhanti (M/52)
Forgiveness.
Sanders Brieris Rival 0 3 1 4 Traltar (M/22)
Relationship becomes more moderate. Enemy becomes a rival.
Rollie Cole Enemy 0 2 0 6 Azhanti (M/51)
Rollie Cole gains in influence.
Izetta Pabst Contact 0 0 1 0 Azhanti (F/26)
Savannah Read Ally 0 0 2 1 Azhanti (F/27)
Neal Moynihan Contact 0 0 1 1 Zaris (M/19)
Elizabeth Fields Contact 2 1 3 1 Humaniti (F/40)
Willard Mcarthy Contact 1 1 2 0 Azhanti (M/90)
Willard Mcarthy gains in power.
 
Term Age History
1 18 Became a Believer (Holy Warrior) with the new title Hopeful.
1 21 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
1 22 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
2 22 Continued as Believer (Holy Warrior).
2 24 Abe Sims aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
3 24 Became a Citizen (Corporate).
3 25 Life ruined by a criminal gang. Gain the gang as an Enemy
4 25 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Make an unexpected connection outside Abe Sims's normal circles. Gain a Contact.
5 29 Continued as Merchant (Merchant Marine).
5 31 Abe Sims's business or ship thrives.
5 33 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 33 Voluntarily left Merchant Marine
6 33 Became a Drifter (Scavenger).
6 35 Contact with Government.
7 37 Continued as Drifter (Scavenger).
7 41 Attacked by enemies and injured.
7 41 Nearly killed. Owe 35,000 for medical bills.
7 41 Gain Enemy if Abe Sims don't already have one.
8 41 Continued as Drifter (Scavenger).
8 43 Abe Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 43 Failed to qualify for Colonist (Citizen).
9 43 Switched to Drifter (Wanderer).
9 44 Betrayed by a friend. One of Abe Sims's Contacts or Allies betrays Abe Sims, ending Abe Sims's career. That Contact or Ally becomes a Rival or Enemy.
10 44 Switched to Believer (Mainstream Believer) with the new title Lay Person.
10 48 Someone more charismatic but less devout than Abe Sims has become Abe Sims's superior.
11 48 Aging Crisis. Owe 60,000 for medical bills.
11 48 Retired at age 48.
11 48 Continued as Believer (Mainstream Believer).
11 50 Birth or Death involving a family member or close friend.
11 52 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
12 52 Aging Crisis. Owe 60,000 for medical bills.
12 52 Continued as Believer (Mainstream Believer).
12 55 Abe Sims is sent to a new community or parish to preach The Word among the poor.
12 56 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
13 56 Aging Crisis. Owe 30,000 for medical bills.
13 56 Voluntarily left Mainstream Believer
13 56 Retired.
13 57 Good fortune.
14 60 Aging Crisis. Owe 60,000 for medical bills.
14 64 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 64 Aging Crisis. Owe 60,000 for medical bills.
15 68 Gained a contact.
16 68 Aging Crisis. Owe 20,000 for medical bills.
16 70 Gained a contact.
17 72 Aging Crisis. Owe 40,000 for medical bills.
17 73 Moved to a new world.
18 76 Aging Crisis. Owe 40,000 for medical bills.
18 77 A romantic relationship ends badly. Gain a Rival or Enemy.
19 80 Aging Crisis. Owe 60,000 for medical bills.
19 83 Gained a contact.
20 84 Aging Crisis. Owe 10,000 for medical bills.
20 88 A romantic relationship ends badly. Gain a Rival or Enemy.
21 88 Aging Crisis. Owe 20,000 for medical bills.
21 89 Betrayal. Convert an Ally into a Rival or Enemy.
22 92 Aging Crisis. Owe 40,000 for medical bills.
22 95 A romantic relationship ends badly. Gain a Rival or Enemy.
23 96 Aging Crisis. Owe 40,000 for medical bills.
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