Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Refuse to join a cheat in some fashion. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
A disaster leaves several injured, and others blame Addison Neal, forcing Addison Neal to leave Addison Neal's career. Gain a Rival. |
2 |
25 |
Nearly killed. Owe 17,500 for medical bills. |
3 |
25 |
Failed to qualify for Enforcer (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
29 |
A series of bad deals and decisions force Addison Neal into bankruptcy. Addison Neal salvages what Addison Neal can. |
4 |
29 |
Became a Scout (Surveyor). |
4 |
32 |
Perform an exemplary service for the scouts. |
5 |
33 |
Voluntarily left Surveyor |
5 |
33 |
Became a Navy (Engineer/Gunner). |
5 |
37 |
Special assignment or duty on board ship. |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
39 |
A new romantic starts. Gain an Ally. |
6 |
41 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
7 |
41 |
Continued as Navy (Engineer/Gunner). |
7 |
45 |
Special assignment or duty on board ship. |
7 |
45 |
Forced to continue current assignment |
7 |
45 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Vessel participates in a notable military engagement. |
8 |
49 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
9 |
49 |
Continued as Navy (Engineer/Gunner). |
9 |
51 |
Abuse Addison Neal's position for profit. |
9 |
53 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
10 |
53 |
Voluntarily left Engineer/Gunner |
10 |
53 |
Failed to qualify for Field Researcher (Scholar). |
10 |
53 |
Became a Drifter (Scavenger). |
10 |
55 |
Betrayed by a friend. One of Addison Neal's Contacts or Allies betrays Addison Neal, ending Addison Neal's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
57 |
Continued as Drifter (Scavenger). |
11 |
61 |
Suffer from a life-threatening illness. |
12 |
61 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
63 |
Addison Neal faith enjoys an explosion of popularity largely thanks to Addison Neal's efforts. |
12 |
63 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
65 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Retired at age 65. |
13 |
65 |
Continued as Believer (Holy Warrior). |
13 |
69 |
Opponents of Addison Neal's belief system ambush Addison Neal. |
13 |
69 |
Nearly killed. Owe 25,000 for medical bills. |
14 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Retired. |
14 |
70 |
Birth or Death involving a family member or close friend. |
15 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
76 |
Moved to a new world. |
16 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
Find Ancient Technology. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Moved to a new world. |
18 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |