Retired Initiate Adrian Sanders  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Dynchia, Imperium 96 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 2 (-2) 4 (-1)3 (-1)111624
Malice, Brash
 
Skills
Admin 1
Art (Presentation) 0
Broker 0
Drive (Wheel) 1
Electronics 0
Flyer 0
Gambler 1
Gun Combat 0
Mechanic 0
Medic 0
Persuade 0
Profession (Worker/Polymers) 1
Recon 1
Science (Social Sciences/Belief) 2
Stealth 2
Steward 0
Streetwise 2
Survival 1
Telepathy 3
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman02
Agent Law Enforcement Corporal11
Psion Wild Talent Survivor14
Scout Courier 01
Believer Mainstream Believer Initiate14
Drifter Wanderer 23
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Miller Sheils Contact 2 1 1 0 Florian (M/44)
Forgiveness.
Owen Paul Ally 5 0 0 3 Tapazmal (M/36)
Marc Kirkham Ally 3 0 4 5 Suerrat (M/46)
Marc Kirkham gained influence with the character’s assistance.
Ludie Cause Rival 1 1 0 3 Dynchia, Imperium (F/62)
Ludie Cause is diminished in both power and influence.
Larry Connor Ally 2 0 2 3 Dynchia, Imperium (M/65)
Nevaeh Oliver Contact 2 1 3 2 Dynchia, Imperium (F/11)
 
Term Age History
1 18 Failed to qualify for Performer (Entertainer).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Risk Adrian Sanders's fortune on a possibility lucrative deal and win.
2 22 Continued as Merchant (Merchant Marine).
2 26 Moved to a new world.
3 26 Voluntarily left Merchant Marine
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Encounter a Psionic institute.
3 29 Tested for psionic powers
3 30 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
4 30 Became a Psion (Wild Talent).
4 32 Refuse to misuse powers for personal gain.
4 34 Promoted to Psion (Wild Talent) rank 1 with the new title Survivor.
5 34 Continued as Psion (Wild Talent).
5 38 Gain a contact outside of normal circles.
6 38 Continued as Psion (Wild Talent).
6 40 A new romantic starts. Gain an Ally.
7 42 Continued as Psion (Wild Talent).
7 43 An anti-psi cult or gang attempts to expose or attack Adrian Sanders.
7 43 Lightly injured, no permanent damage. Fully recovered.
8 43 Became a Scout (Courier).
8 46 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
9 46 Became a Believer (Mainstream Believer) with the new title Lay Person.
9 48 Moved to a new world.
10 50 Voluntarily left Mainstream Believer
10 50 Became a Drifter (Wanderer).
10 53 Attacked by enemies that Adrian Sanders easily defeat.
10 53 Gain Enemy if Adrian Sanders don't already have one.
10 54 Promoted to Drifter (Wanderer) rank 1.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Retired at age 54.
11 54 Continued as Drifter (Wanderer).
11 58 Good fortune
11 58 Promoted to Drifter (Wanderer) rank 2.
12 58 Aging Crisis. Owe 40,000 for medical bills.
12 58 Continued as Drifter (Wanderer).
12 59 Scarred. Fully recovered. Owe 5,000 for medical bills.
13 59 Aging Crisis. Owe 10,000 for medical bills.
13 59 Returned to Believer (Mainstream Believer).
13 60 Adrian Sanders retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
14 63 Aging Crisis. Owe 40,000 for medical bills.
14 63 Continued as Believer (Mainstream Believer).
14 65 Someone more charismatic but less devout than Adrian Sanders has become Adrian Sanders's superior.
14 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 67 Continued as Believer (Mainstream Believer).
15 69 Adrian Sanders secretly provide religious rites for a dying leader or noble, although they do not share Adrian Sanders's faith. Gain an Ally in the family and a Rival who disagrees with Adrian Sanders's choice.
15 71 Forced to muster out.
16 71 Aging Crisis. Owe 20,000 for medical bills.
16 71 Retired.
16 74 A new romantic starts. Gain an Ally.
17 75 Aging Crisis. Owe 20,000 for medical bills.
17 79 Betrayal. Convert an Ally into a Rival or Enemy.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 82 Good fortune.
19 83 Aging Crisis. Owe 40,000 for medical bills.
19 85 Gained a contact.
20 87 Aging Crisis. Owe 20,000 for medical bills.
20 89 A romantic relationship ends badly. Gain a Rival or Enemy.
21 91 Aging Crisis. Owe 40,000 for medical bills.
21 92 Good fortune.
22 95 Aging Crisis. Owe 50,000 for medical bills.
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