Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Aiden Brieris out of business. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
26 |
Spent time maintaining and using heavy vehicles. |
3 |
28 |
Promoted to Citizen (Corporate) rank 1. |
4 |
28 |
Continued as Citizen (Corporate). |
4 |
32 |
Aiden Brieris befriend a superior in the corporation or the colony. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
33 |
Aiden Brieris learn something Aiden Brieris should not have – a corporate secret, a political scandal – which Aiden Brieris can profit from illegally. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
36 |
Continued as Citizen (Corporate). |
6 |
40 |
A revolution, attack or other unusual event throws Aiden Brieris's life into chaos, forcing Aiden Brieris to leave the planet. |
7 |
40 |
Became a Scout (Surveyor). |
7 |
42 |
Spend several years jumping from world to world in Aiden Brieris's scout ship. |
8 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
44 |
Retired at age 44. |
8 |
44 |
Continued as Scout (Surveyor). |
8 |
48 |
Aiden Brieris have no idea what happened to Aiden Brieris – they found Aiden Brieris's ship drifting on the fringes of friendly space. |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
Aiden Brieris retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
52 |
Voluntarily left Holy Warrior |
10 |
52 |
Retired. |
10 |
55 |
Gained a contact. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Birth or Death involving a family member or close friend. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
90 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
96 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |