Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Made lifelong friends. Gain 2 Allies. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Scholar (Scientist). |
2 |
25 |
Win a prestigious prize for Asa Macks's work. |
2 |
25 |
Promoted to Scholar (Scientist) rank 1. |
3 |
25 |
Continued as Scholar (Scientist). |
3 |
27 |
Agreed to perform research that goes against Asa Macks's conscience. Gain 1 Enemies. |
3 |
29 |
Promoted to Scholar (Scientist) rank 2. |
4 |
29 |
Continued as Scholar (Scientist). |
4 |
33 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
33 |
Continued as Scholar (Scientist). |
5 |
35 |
An expedition or voyage goes wrong, leaving Asa Macks stranded in the wilderness. |
6 |
35 |
Became a Drifter (Barbarian). |
6 |
37 |
Lost eye or limb. Owe 2,500 for medical bills. |
7 |
37 |
Failed to qualify for Corporate (Citizen). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
40 |
Advanced training in a specialist field. |
7 |
41 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
41 |
Continued as Agent (Law Enforcement). |
8 |
42 |
Go undercover to investigate an enemy. |
8 |
42 |
Arrested |
8 |
45 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
45 |
Became a Prisoner (Fixer). |
9 |
48 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
10 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Prisoner (Fixer). |
10 |
52 |
The warden takes an interest in Asa Macks's case. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Switched to Prisoner (Thug) with previous rank. |
11 |
57 |
Beaten by a prison gang. |
11 |
57 |
Nearly killed. Owe 30,000 for medical bills. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Switched to Prisoner (Inmate) with previous rank. |
12 |
60 |
A guard takes a dislike to Asa Macks. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Returned to Prisoner (Thug). |
13 |
63 |
Make friends with another inmate; gain them as a Contact. |
13 |
65 |
Promoted to Prisoner (Thug) rank 1. |
14 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Returned to Prisoner (Inmate). |
14 |
69 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
15 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Returned to Prisoner (Fixer). |
15 |
71 |
Disgraced. Word of Asa Macks's criminal past reaches Asa Macks's homeworld. |
16 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Continued as Prisoner (Fixer). |
16 |
76 |
A guard takes a dislike to Asa Macks. |
17 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
77 |
Continued as Prisoner (Fixer). |
17 |
79 |
The warden takes an interest in Asa Macks's case. |
17 |
81 |
Promoted to Prisoner (Fixer) rank 1. |
17 |
81 |
Paroled from prison. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Retired. |
18 |
85 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
88 |
Moved to a new world. |
20 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
93 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |