Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Flight (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Find valuable salvage. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Aubrey Jimenez run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Failed to qualify for Courier (Scout). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. |
5 |
31 |
Became a Agent (Intelligence). |
5 |
33 |
Accepted a deal with criminal or other figure under investigation. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
34 |
Make an unexpected connection outside Aubrey Jimenez's normal circles. Gain a Contact. |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
39 |
Birth or Death involving a family member or close friend. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
45 |
Given advanced training in a specialist field |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Befriend a useful ally in one sphere. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
51 |
Aubrey Jimenez's ship or starport is destroyed by criminals. Gain them as an Enemy. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
55 |
Aubrey Jimenez retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
Continued as Believer (Mainstream Believer). |
12 |
57 |
Aubrey Jimenez come into conflict with a splinter group Aubrey Jimenez's own religion which maintains Aubrey Jimenez's version is the wrong one. Gain 2 Rivals. |
13 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
Retired. |
13 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Birth or Death involving a family member or close friend. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
Moved to a new world. |
17 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
85 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
88 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
21 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
91 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |