Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Bessie McDonald's ship is damaged, and Bessie McDonald have to hitch-hike Bessie McDonald's way back across the stars to the nearest scout base. |
1 |
19 |
Gain 3 Contacts. Gain 3 Enemies. |
2 |
19 |
Failed to qualify for Broker (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
21 |
Given a special assignment or duty in Bessie McDonald's unit. |
3 |
23 |
Continued as Army (Army Support). |
3 |
27 |
Advanced training in a specialist field |
3 |
27 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
3 |
27 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
4 |
27 |
Continued as Army (Army Support). |
4 |
28 |
Assigned to an urbanised planet torn by war. |
5 |
31 |
Voluntarily left Army Support |
5 |
31 |
Became a Rogue (Thief). |
5 |
33 |
Betrayed by a friend. One of Bessie McDonald's Contacts or Allies betrays Bessie McDonald, ending Bessie McDonald's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Became a Drifter (Barbarian). |
6 |
35 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
37 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
37 |
Continued as Drifter (Barbarian). |
7 |
41 |
Suffer from a life-threatening illness. |
8 |
41 |
Failed to qualify for Free Trader (Merchant). |
8 |
41 |
Continued as Drifter (Barbarian). |
8 |
44 |
Attacked by enemies and injured. |
8 |
44 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
8 |
44 |
Gain Enemy if Bessie McDonald don't already have one. |
8 |
45 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
9 |
45 |
Continued as Drifter (Barbarian). |
9 |
49 |
Drafted into Flight |
9 |
49 |
Forced to muster out. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Became a Navy (Flight) with the new title Crewman. |
10 |
50 |
Gained a contact. |
10 |
53 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Attempted to change assignments. |
11 |
53 |
Failed to qualify for Line/Crew (Navy). |
11 |
53 |
Continued as Navy (Flight). |
11 |
56 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
85 |
Moved to a new world. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
90 |
Accused of a crime. |
21 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
93 |
Birth or Death involving a family member or close friend. |
22 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |