Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
22 |
Caught cheating in some fashion, advancing Carlton Ornery's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
22 |
A rival researcher blackens Carlton Ornery's name or steals Carlton Ornery's research. Gain a Rival. |
1 |
22 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
25 |
Advanced training in a specialist field. |
3 |
26 |
Continued as Scholar (Scientist). |
3 |
28 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Scientist) rank 1. |
4 |
30 |
Continued as Scholar (Scientist). |
4 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Attempted to change assignments. |
5 |
34 |
Switched to Scholar (Field Researcher) with previous rank. |
5 |
36 |
An expedition or voyage goes wrong, leaving Carlton Ornery stranded in the wilderness. |
6 |
36 |
Failed to qualify for Courier (Scout). |
6 |
36 |
Submitted to the draft. |
6 |
36 |
Became a Army (Infantry) with the new title Private. |
6 |
39 |
Assigned to a planet with a hostile or wild environment. |
6 |
40 |
Attempt at commissioned failed. |
6 |
40 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
7 |
40 |
Continued as Army (Infantry). |
7 |
43 |
Unit is slaughtered in a disastrous battle, for which Carlton Ornery blame Carlton Ornery's commander. Gain commander as Enemy. |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
46 |
Attempted a risky adventure and was wildly successful. |
9 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
47 |
Retired at age 47. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Carlton Ornery do not know what happened to Carlton Ornery. There is a gap in Carlton Ornery's memory. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
53 |
Carlton Ornery aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Retired. |
11 |
54 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
84 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
93 |
Aging Crisis. Owe 10,000 for medical bills. |