Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Christian McGrath do not know what happened to Christian McGrath. There is a gap in Christian McGrath's memory. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Christian McGrath befriend a superior in the corporation or the colony. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Christian McGrath's life into chaos, forcing Christian McGrath to leave the planet. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
A series of bad deals and decisions force Christian McGrath into bankruptcy. Christian McGrath salvages what Christian McGrath can. |
5 |
30 |
Failed to qualify for Field Researcher (Scholar). |
5 |
30 |
Returned to Drifter (Barbarian). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
34 |
Gain Enemy if Christian McGrath don't already have one. |
5 |
34 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
34 |
Continued as Drifter (Barbarian). |
7 |
38 |
Continued as Drifter (Barbarian). |
7 |
39 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
8 |
39 |
Became a Scholar (Field Researcher). |
8 |
41 |
Entangled in a bureaucratic or legal morass that distracts Christian McGrath from Christian McGrath's work. |
8 |
43 |
Promoted to Scholar (Field Researcher) rank 1. |
9 |
43 |
Continued as Scholar (Field Researcher). |
9 |
44 |
A disaster leaves several injured, and others blame Christian McGrath, forcing Christian McGrath to leave Christian McGrath's career. Gain a Rival. |
9 |
44 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
10 |
44 |
Failed to qualify for Broker (Merchant). |
10 |
44 |
Returned to Drifter (Barbarian). |
10 |
47 |
Christian McGrath do not know what happened to Christian McGrath. There is a gap in Christian McGrath's memory. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
48 |
Christian McGrath aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
48 |
Retired. |
12 |
49 |
Good fortune. |
13 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Good fortune. |
14 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
57 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
65 |
A new romantic starts. Gain an Ally. |
17 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
75 |
Gained a contact. |
19 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
77 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
20 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
21 |
86 |
Gained a contact. |
22 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
89 |
A new romantic starts. Gain an Ally. |
23 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |
23 |
94 |
Gained a contact. |
24 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |