Retired Project Coordinator Clair Alardice  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 96 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 7 (0) 5 (-1)111775
Always has a nervous twitch, Always looks disheveled
 
Skills
Admin 2
Astrogation 0
Diplomat 1
Drive (Hovercraft) 1
Electronics 0
Flyer 0
Jack-of-All-Trades 3
Language 0
Leadership 2
Medic 3
Persuade 3
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Streetwise 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Project Coordinator46
Citizen Corporate Manager23
Drifter Scavenger 01
Scout Explorer 02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Kirk Garrett Ally 4 0 1 1 Darmine (M/73)
Exie Habborlain Rival 0 0 4 0 Sydite (F/15)
Ward McDonaugh Ally 3 0 0 6 Halka (M/85)
Milford Miles Rival 1 1 2 3 Darmine (M/60)
Gregorio Plundell Ally 1 0 1 1 Traltar (M/32)
Millie Cole Contact 2 2 1 0 Darmine (F/34)
Audra Banks Ally 2 0 1 1 Darmine (F/43)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 22 Clair Alardice is involved in good works in the community, gaining the respect of a large segment of society. Gain SOC +1 and an Ally.
1 22 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
2 22 Continued as Believer (Missionary/Humanitarian).
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Believer (Missionary/Humanitarian).
3 29 Moved to a new world.
3 30 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
4 30 Voluntarily left Missionary/Humanitarian
4 30 Became a Citizen (Corporate).
4 33 Clair Alardice befriend a superior in the corporation or the colony.
4 34 Promoted to Citizen (Corporate) rank 1.
5 34 Continued as Citizen (Corporate).
5 36 Political upheaval strikes Clair Alardice's homeworld, and Clair Alardice is caught up in the revolution.
5 38 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
6 38 Continued as Citizen (Corporate).
6 42 Moved to a new world.
7 42 Voluntarily left Corporate
7 42 Failed to qualify for Pirate (Rogue).
7 42 Became a Drifter (Scavenger).
7 43 Scarred. Fully recovered. Owe 5,000 for medical bills.
8 43 Failed to qualify for Field Researcher (Scholar).
8 43 Submitted to the draft.
8 43 Became a Scout (Explorer).
8 45 When dealing with an alien race, Clair Alardice botch an opportunity to gather extra intelligence about them.
8 45 Psychologically damaged by Clair Alardice's time in the scouts.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Surveyor (Scout).
9 47 Continued as Scout (Explorer).
9 49 Clair Alardice have no idea what happened to Clair Alardice – they found Clair Alardice's ship drifting on the fringes of friendly space.
10 49 Aging Crisis. Owe 30,000 for medical bills.
10 49 Retired at age 49.
10 49 Returned to Believer (Missionary/Humanitarian).
10 52 Clair Alardice is sent to a new community or parish to preach The Word among the poor.
10 53 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
11 53 Aging Crisis. Owe 60,000 for medical bills.
11 53 Continued as Believer (Missionary/Humanitarian).
11 55 Clair Alardice secretly provide religious rites for a dying leader or noble, although they do not share Clair Alardice's faith. Gain an Ally in the family and a Rival who disagrees with Clair Alardice's choice.
12 57 Aging Crisis. Owe 50,000 for medical bills.
12 57 Continued as Believer (Missionary/Humanitarian).
12 59 Clair Alardice retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
12 61 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Voluntarily left Missionary/Humanitarian
13 61 Retired.
13 62 A new romantic starts. Gain an Ally.
14 65 Aging Crisis. Owe 10,000 for medical bills.
14 68 Moved to a new world.
15 69 Aging Crisis. Owe 30,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 76 Gained a contact.
17 77 Aging Crisis. Owe 30,000 for medical bills.
17 81 Birth or Death involving a family member or close friend.
18 81 Aging Crisis. Owe 40,000 for medical bills.
18 83 A new romantic starts. Gain an Ally.
19 85 Aging Crisis. Owe 20,000 for medical bills.
19 87 Moved to a new world.
20 89 Aging Crisis. Owe 20,000 for medical bills.
20 92 Betrayal. Convert an Ally into a Rival or Enemy.
21 93 Aging Crisis. Owe 30,000 for medical bills.
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