Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
19 |
An investigation, tour, project or expedition goes wrong, stranding Cleo Gonzalez far from home. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
Cleo Gonzalez learn something Cleo Gonzalez should not have – a corporate secret, a political scandal – which Cleo Gonzalez can profit from illegally. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
26 |
Returned to Entertainer (Artist). |
4 |
29 |
Gain a patron in the arts. Gain an Ally |
4 |
30 |
Promoted to Entertainer (Artist) rank 1. |
5 |
30 |
Continued as Entertainer (Artist). |
5 |
34 |
Public opinion turns on Cleo Gonzalez. |
6 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
35 |
Go undercover to investigate an enemy. |
6 |
37 |
Crime pays off. Gain victim as Enemy. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
39 |
Advanced training in a specialist field. |
7 |
42 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
42 |
Continued as Agent (Law Enforcement). |
8 |
46 |
Go undercover to investigate an enemy. |
8 |
46 |
Betrayed by a friend. One of Cleo Gonzalez's Contacts or Allies betrays Cleo Gonzalez, ending Cleo Gonzalez's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
9 |
46 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Agent (Law Enforcement). |
9 |
48 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired. |
10 |
50 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
Moved to a new world. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Victim of a crime. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Victim of a crime. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
94 |
Accused of a crime. |
22 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |