Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Established a network of contacts. Gain 1 contacts. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Good fortune |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Given specialist training in vehicles. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Worker (Citizen). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
37 |
Betrayed by a friend. One of Cliff Corbeld's Contacts or Allies betrays Cliff Corbeld, ending Cliff Corbeld's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
37 |
Failed to qualify for Colonist (Citizen). |
6 |
37 |
Switched to Drifter (Scavenger). |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Continued as Drifter (Scavenger). |
7 |
45 |
Amnesia. |
8 |
45 |
Continued as Drifter (Scavenger). |
8 |
46 |
Cliff Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
49 |
Cliff Corbeld aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
49 |
Returned to Drifter (Barbarian). |
10 |
52 |
Cliff Corbeld run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
12 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Continued as Believer (Mainstream Believer). |
12 |
57 |
Cliff Corbeld accepted an offer of inducements to betray Cliff Corbeld's faith. Gain 500,000 in cash. |
12 |
60 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Retired. |
13 |
63 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Good fortune. |
21 |
92 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
95 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |