Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Good fortune |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Clyde Mendoza survey an alien world. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Courier (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Clyde Mendoza botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Voluntarily left Surveyor |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
38 |
Advanced training in a specialist field. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Clyde Mendoza went above and beyond the call of duty. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
8 |
46 |
Voluntarily left Law Enforcement |
8 |
46 |
Became a Citizen (Colonist). |
8 |
49 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
52 |
Hard times caused by a lack of interstellar trade costs Clyde Mendoza Clyde Mendoza's job. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Clyde Mendoza aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
54 |
Became a Drifter (Wanderer). |
11 |
57 |
Attacked by enemies and injured. |
11 |
57 |
Lightly injured, no permanent damage. Fully recovered. |
11 |
57 |
Gain Enemy if Clyde Mendoza don't already have one. |
12 |
58 |
Continued as Drifter (Wanderer). |
12 |
60 |
Clyde Mendoza run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired at age 60. |
13 |
60 |
Retired. |
13 |
62 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
Find Ancient Technology. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
70 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
Amnesia. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
81 |
Accused of a crime. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
89 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
95 |
A new romantic starts. Gain an Ally. |
22 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |