Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
22 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Coleman Saxon's ship is damaged, and Coleman Saxon have to hitch-hike Coleman Saxon's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 4 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Explorer). |
3 |
28 |
Coleman Saxon's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
3 |
30 |
Promoted to Scout (Explorer) rank 2. |
4 |
30 |
Continued as Scout (Explorer). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
5 |
34 |
Continued as Scout (Explorer). |
5 |
36 |
Coleman Saxon's ship is damaged, and Coleman Saxon have to hitch-hike Coleman Saxon's way back across the stars to the nearest scout base. |
5 |
36 |
Gain 6 Contacts. Gain 2 Enemies. |
6 |
36 |
Became a Entertainer (Performer). |
6 |
40 |
One of Coleman Saxon's pieces of art is stolen, and the investigation brings Coleman Saxon into the criminal underworld. |
7 |
40 |
Continued as Entertainer (Performer). |
7 |
43 |
Refused to criticise a questionable political leader on Coleman Saxon's homeworld. |
7 |
44 |
Promoted to Entertainer (Performer) rank 1. |
8 |
44 |
Continued as Entertainer (Performer). |
8 |
47 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
9 |
48 |
Continued as Entertainer (Performer). |
9 |
50 |
Good fortune |
9 |
52 |
Forced to muster out. |
10 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
56 |
Coleman Saxon retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
56 |
Continued as Believer (Holy Warrior). |
11 |
58 |
Someone more charismatic but less devout than Coleman Saxon has become Coleman Saxon's superior. |
11 |
60 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
60 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Coleman Saxon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Retired. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
89 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
92 |
Moved to a new world. |
21 |
93 |
Aging Crisis. Owe 30,000 for medical bills. |