Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
26 |
Make a breakthrough in Duke Ford's field. |
2 |
26 |
Promoted to Scholar (Physician) rank 2. |
3 |
26 |
Continued as Scholar (Physician). |
3 |
30 |
Entangled in a bureaucratic or legal morass that distracts Duke Ford from Duke Ford's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 3. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
33 |
Win a prestigious prize for Duke Ford's work. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Make a breakthrough in Duke Ford's field. |
5 |
38 |
Promoted to Scholar (Physician) rank 4. |
6 |
38 |
Continued as Scholar (Physician). |
6 |
42 |
Advanced training in a specialist field. |
6 |
42 |
Promoted to Scholar (Physician) rank 5. |
7 |
42 |
Continued as Scholar (Physician). |
7 |
46 |
Win a prestigious prize for Duke Ford's work. |
7 |
46 |
Promoted to Scholar (Physician) rank 6. |
8 |
46 |
Voluntarily left Physician |
8 |
46 |
Became a Agent (Intelligence). |
8 |
50 |
Rewarded for a successful mission. |
8 |
50 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
9 |
50 |
Continued as Agent (Intelligence). |
9 |
51 |
Established a network of contacts. Gain 2 contacts. |
9 |
54 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
10 |
54 |
Continued as Agent (Intelligence). |
10 |
56 |
Duke Ford's work ends up coming home with Duke Ford, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Retired. |
11 |
58 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
65 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
83 |
Moved to a new world. |
18 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
85 |
A new romantic starts. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
92 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
94 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |