Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Edmund Treadway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Voluntarily left Mainstream Believer |
2 |
22 |
Became a Scout (Explorer). |
2 |
24 |
Edmund Treadway inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Citizen (Corporate). |
3 |
27 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
27 |
Failed to qualify for Broker (Merchant). |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Risk Edmund Treadway's fortune on a possibility lucrative deal and win. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Make an unexpected connection outside Edmund Treadway's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Forced to continue current assignment. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Given advanced training in a specialist field |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
8 |
47 |
Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
51 |
Lost eye or limb. Fully recovered. |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
52 |
Suffer from a life-threatening illness. |
11 |
52 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
55 |
Edmund Treadway aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Retired. |
12 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Find an Alien Artifact. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
78 |
Victim of a crime. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
88 |
Birth or Death involving a family member or close friend. |
21 |
91 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |