Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
22 |
Became a Agent (Corporate Agent). |
2 |
25 |
Rewarded for a successful mission. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
30 |
Elige Matthews went above and beyond the call of duty. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Spend time with an alien race. Gain a contact. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
38 |
Established a network of contacts. Gain 2 contacts. |
5 |
38 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
6 |
38 |
Continued as Agent (Corporate Agent). |
6 |
39 |
Go undercover to investigate an enemy. |
6 |
42 |
Victim of a crime |
6 |
42 |
Promoted to Agent (Corporate Agent) rank 3. |
7 |
42 |
Continued as Agent (Corporate Agent). |
7 |
46 |
Befriended by a senior agent. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Colonist (Citizen). |
8 |
46 |
Switched to Drifter (Barbarian). |
8 |
48 |
Nearly killed. Owe 45,000 for medical bills. |
9 |
48 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
9 |
52 |
Elige Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Believer (Mainstream Believer). |
10 |
56 |
A notable academic consults with Elige Matthews about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
56 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Voluntarily left Mainstream Believer |
11 |
56 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
74 |
Good fortune. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
91 |
Moved to a new world. |
20 |
92 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
94 |
A new romantic starts. Gain an Ally. |
21 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |