Retired Staff Writer Ephraim Mathew  

Species Age Sex Str Dex End Int Edu SocUPP
Yilean 96 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 3 (-1) 2 (-2)111732
Faith in self, Rapturous
 
Skills
Admin 0
Art (Performing/Instrument) 1
Athletics (Dexterity) 1
Broker 0
Carouse 0
Deception 0
Drive (Walker) 1
Drive (Wheel) 1
Electronics (Comms) 1
Electronics (Sensors) 1
Flyer 0
Gambler 1
Gun Combat (Slug) 1
Gunner (Turret) 1
Investigate 1
Persuade 2
Recon 1
Science (Robotic Sciences) 0
Steward 1
Streetwise 3
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Journalist Staff Writer22
Citizen Colonist 12
Agent Law Enforcement Rookie01
Citizen Worker 02
Merchant Free Trader 12
Drifter Wanderer 02
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Bonnie Keating Rival 1 1 0 3 Libert (F/22)
Bonnie Keating loses some of their power base.
America Archer Rival 0 4 3 4 Ronnin (F/29)
An incident occured.
Relationship becomes more moderate. Enemy becomes a rival.
America Archer is diminished in both power and influence.
Pearl Spencer Contact 2 1 0 0 Yilean (F/36)
Ritthy Ming Ally 4 0 3 4 Sylean (M/48)
 
Term Age History
1 18 Became a Entertainer (Journalist).
1 19 One of Ephraim Mathew's pieces of art is stolen, and the investigation brings Ephraim Mathew into the criminal underworld.
1 22 Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer.
2 22 Continued as Entertainer (Journalist).
2 25 One of Ephraim Mathew's pieces of art is stolen, and the investigation brings Ephraim Mathew into the criminal underworld.
2 26 Promoted to Entertainer (Journalist) rank 2 with the new title Staff Writer.
3 26 Voluntarily left Journalist
3 26 Became a Citizen (Colonist).
3 29 Ephraim Mathew gain experience in a technical field as a computer operator or surveyor.
3 30 Forced to continue current assignment.
3 30 Promoted to Citizen (Colonist) rank 1.
4 30 Continued as Citizen (Colonist).
4 34 A revolution, attack or other unusual event throws Ephraim Mathew's life into chaos, forcing Ephraim Mathew to leave the planet.
5 34 Became a Agent (Law Enforcement) with the new title Rookie.
5 38 Accepted a deal with criminal or other figure under investigation.
6 38 Switched to Citizen (Worker).
6 42 Advanced training in a specialist field.
7 42 Continued as Citizen (Worker).
7 45 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
8 45 Became a Merchant (Free Trader).
8 48 A romantic relationship ends badly. Gain a Rival or Enemy.
8 49 Promoted to Merchant (Free Trader) rank 1.
9 49 Continued as Merchant (Free Trader).
9 53 Ephraim Mathew's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 53 Became a Drifter (Wanderer).
11 57 Continued as Drifter (Wanderer).
11 58 Scarred. Fully recovered. Owe 10,000 for medical bills.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 58 Retired at age 58.
12 58 Retired.
12 62 Lightly injured, no permanent damage. Fully recovered.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 65 Amnesia.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 70 Aging Crisis. Owe 40,000 for medical bills.
15 74 Victim of a crime.
16 74 Aging Crisis. Owe 20,000 for medical bills.
16 75 Good fortune.
17 78 Aging Crisis. Owe 20,000 for medical bills.
17 80 A romantic relationship ends badly. Gain a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 83 Gained a contact.
19 86 Aging Crisis. Owe 20,000 for medical bills.
19 89 Betrayal. Convert an Ally into a Rival or Enemy.
20 90 Aging Crisis. Owe 50,000 for medical bills.
20 92 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
21 94 Aging Crisis. Owe 30,000 for medical bills.
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