Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
20 |
Imperial trade restrictions force Ephriam Snape out of business. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Ephriam Snape run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Became a Scout (Courier). |
3 |
23 |
Ephriam Snape spend a great deal of time on the fringes of Charted Space. |
3 |
23 |
Gain a contact in an alien race. |
3 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
25 |
Continued as Scout (Courier). |
4 |
27 |
Ephriam Snape's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ephriam Snape fail to help. Gain an Enemy. |
4 |
27 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
5 |
29 |
Continued as Scout (Courier). |
5 |
30 |
Perform an exemplary service for the scouts. |
5 |
33 |
Promoted to Scout (Courier) rank 2. |
6 |
33 |
Continued as Scout (Courier). |
6 |
37 |
Ephriam Snape have no idea what happened to Ephriam Snape – they found Ephriam Snape's ship drifting on the fringes of friendly space. |
7 |
37 |
Became a Citizen (Worker). |
7 |
39 |
Advanced training in a specialist field. |
8 |
41 |
Continued as Citizen (Worker). |
8 |
43 |
Advanced training in a specialist field. |
9 |
45 |
Continued as Citizen (Worker). |
9 |
46 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
10 |
46 |
Switched to Scout (Explorer) with previous rank. |
10 |
48 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
11 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
49 |
Opponents of Ephriam Snape's belief system ambush Ephriam Snape. |
11 |
49 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
12 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
49 |
Retired. |
12 |
52 |
Gained a contact. |
13 |
53 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
57 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Gained a contact. |
15 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
63 |
Good fortune. |
16 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
66 |
Moved to a new world. |
17 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
76 |
A new romantic starts. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
80 |
Moved to a new world. |
20 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
87 |
A new romantic starts. Gain an Ally. |
22 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
22 |
90 |
A new romantic starts. Gain an Ally. |
23 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |