Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Caught cheating in some fashion, advancing Eugene Dunn's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
1 |
19 |
An expedition or voyage goes wrong, leaving Eugene Dunn stranded in the wilderness. |
1 |
19 |
Gain an Enemy |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
24 |
Make a breakthrough in Eugene Dunn's field. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 1. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
29 |
Make a breakthrough in Eugene Dunn's field. |
4 |
30 |
Voluntarily left Field Researcher |
4 |
30 |
Failed to qualify for Corporate (Citizen). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
31 |
Attacked by enemies and injured. |
4 |
31 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
4 |
31 |
Gain Enemy if Eugene Dunn don't already have one. |
5 |
34 |
Continued as Drifter (Wanderer). |
5 |
36 |
Suffer from a life-threatening illness. |
6 |
36 |
Failed to qualify for Corporate (Citizen). |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
38 |
Eugene Dunn do not know what happened to Eugene Dunn. There is a gap in Eugene Dunn's memory. |
7 |
38 |
Failed to qualify for Explorer (Scout). |
7 |
38 |
Submitted to the draft. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
44 |
Eugene Dunn's ship or starport is destroyed by criminals. Gain them as an Enemy. |
9 |
44 |
Became a Entertainer (Journalist). |
9 |
45 |
Eugene Dunn is forced out because of censorship or controversy. What truth did Eugene Dunn get too close to? |
10 |
45 |
Failed to qualify for Scientist (Scholar). |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
47 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
11 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
50 |
Eugene Dunn have been following false teachings! |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
58 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
73 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Birth or Death involving a family member or close friend. |
19 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
85 |
Moved to a new world. |
21 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
21 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
22 |
92 |
Gained a contact. |
23 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |