Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Severely injured. Owe 10,000 for medical bills. |
3 |
26 |
Failed to qualify for Marine Support (Marine). |
3 |
26 |
Switched to Drifter (Scavenger). |
3 |
28 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
30 |
Cheated in some fashion, advancing Fred Green's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
4 |
30 |
Gain an Enemy |
4 |
32 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
32 |
Continued as Scholar (Field Researcher). |
5 |
33 |
Refuse to join a cheat in some fashion. |
5 |
36 |
Promoted to Scholar (Field Researcher) rank 2. |
6 |
36 |
Continued as Scholar (Field Researcher). |
6 |
40 |
Good fortune |
6 |
40 |
Promoted to Scholar (Field Researcher) rank 3. |
7 |
40 |
Continued as Scholar (Field Researcher). |
7 |
44 |
Caught cheating in some fashion, advancing Fred Green's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
7 |
44 |
A disaster leaves several injured, and others blame Fred Green, forcing Fred Green to leave Fred Green's career. Gain a Rival. |
7 |
44 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
44 |
Gain an Enemy |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Corporate (Citizen). |
8 |
44 |
Submitted to the draft. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Given advanced training in a specialist field |
9 |
52 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Make an unexpected connection outside Fred Green's normal circles. Gain a Contact. |
10 |
56 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired at age 56. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
58 |
Fred Green's ship or starport is destroyed by criminals. Gain them as an Enemy. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Retired. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Accused of a crime. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Moved to a new world. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
92 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 60,000 for medical bills. |