Retired Lay Person Glenn Norman  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 96 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 1 (-2)111551
Scars from self-harm, Failure
 
Skills
Admin 0
Astrogation 0
Deception 0
Electronics 0
Gun Combat 0
Language (Vilani (1st Imperium)) 1
Mechanic 0
Melee (Unarmed) 2
Pilot 0
Science (Social Sciences/Belief) 1
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Courier 01
Prisoner Thug 12
Drifter Scavenger 03
Scout Explorer 02
Merchant Free Trader 01
Believer Mainstream Believer Lay Person02
Retired 08
 
Name Type Affinity Enmity Power Influence Species
Mamie Sullivan Enemy 0 3 4 1 Zaris (F/30)
Emery Moore Contact 3 1 1 2 Zaris (M/58)
Riley Lord Ally 1 0 6 6 Sydite (M/64)
Riley Lord gains in influence.
Malissa Simmons Contact 1 1 3 1 Zaris (F/63)
Francis Jemmy Contact 2 1 2 1 Zaris (M/72)
Francis Jemmy gained power at the expense of a third party who now blames the character.
Thelma Reid Enemy 0 3 0 4 Suerrat (F/31)
Thelma Reid’s relationships have begun to affect the character.
Sophronia Graham Rival 1 2 0 2 Zhodani, Imperium (F/56)
Sophronia Graham was ruined by misfortune caused by the character.
 
Term Age History
1 18 Became a Scout (Courier).
1 22 Accused of a crime
2 22 Became a Prisoner (Thug).
2 23 Persecuted by a prison gang.
3 26 Continued as Prisoner (Thug).
3 28 Hire a new lawyer.
3 30 Promoted to Prisoner (Thug) rank 1.
3 30 Paroled from prison.
4 30 Failed to qualify for Performer (Entertainer).
4 30 Became a Drifter (Scavenger).
4 34 Betrayed by a friend. One of Glenn Norman's Contacts or Allies betrays Glenn Norman, ending Glenn Norman's career. That Contact or Ally becomes a Rival or Enemy.
5 34 Failed to qualify for Enforcer (Rogue).
5 34 Submitted to the draft.
5 34 Switched to Scout (Explorer) with previous rank.
5 38 Glenn Norman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Glenn Norman fail to help. Gain an Enemy.
5 38 Glenn Norman have no idea what happened to Glenn Norman – they found Glenn Norman's ship drifting on the fringes of friendly space.
6 38 Continued as Scout (Explorer).
6 42 Glenn Norman have no idea what happened to Glenn Norman – they found Glenn Norman's ship drifting on the fringes of friendly space.
7 42 Became a Merchant (Free Trader).
7 45 A series of bad deals and decisions force Glenn Norman into bankruptcy. Glenn Norman salvages what Glenn Norman can.
8 45 Returned to Drifter (Scavenger).
8 46 Glenn Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
9 49 Continued as Drifter (Scavenger).
9 53 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 53 Became a Believer (Mainstream Believer) with the new title Lay Person.
10 56 Glenn Norman retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Continued as Believer (Mainstream Believer).
11 58 Gained a contact.
11 61 Forced to muster out.
12 61 Aging Crisis. Owe 10,000 for medical bills.
12 61 Retired.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 67 Moved to a new world.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 72 Gained a contact.
15 73 Aging Crisis. Owe 40,000 for medical bills.
15 75 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 77 Aging Crisis. Owe 50,000 for medical bills.
16 81 Gained a contact.
17 81 Aging Crisis. Owe 50,000 for medical bills.
17 83 Gained a contact.
18 85 Aging Crisis. Owe 30,000 for medical bills.
18 88 Birth or Death involving a family member or close friend.
19 89 Aging Crisis. Owe 10,000 for medical bills.
19 93 Betrayal. Convert an Ally into a Rival or Enemy.
20 93 Aging Crisis. Owe 30,000 for medical bills.
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