Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Spend several years jumping from world to world in Green Holmes's scout ship. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Surveyor (Scout). |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Green Holmes's scout ship is one of the first on the scene to rescue the survivors of a disaster but Green Holmes fail to help. Gain an Enemy. |
3 |
29 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
30 |
Forced to continue current assignment. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
33 |
Green Holmes have no idea what happened to Green Holmes – they found Green Holmes's ship drifting on the fringes of friendly space. |
5 |
33 |
Became a Citizen (Colonist). |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Green Holmes do not know what happened to Green Holmes. There is a gap in Green Holmes's memory. |
7 |
37 |
Switched to Scout (Explorer) with previous rank. |
7 |
39 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
39 |
Became a Merchant (Free Trader). |
8 |
41 |
Given advanced training in a specialist field |
8 |
43 |
Promoted to Merchant (Free Trader) rank 1. |
9 |
43 |
Continued as Merchant (Free Trader). |
9 |
46 |
Given advanced training in a specialist field |
9 |
47 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
47 |
Voluntarily left Free Trader |
10 |
47 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
51 |
Someone more charismatic but less devout than Green Holmes has become Green Holmes's superior. |
10 |
51 |
Forced to continue current assignment. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Believer (Missionary/Humanitarian). |
11 |
53 |
Green Holmes is chosen to represent Green Holmes's faith in a vid show or other highly public forum. |
11 |
55 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
A notable academic consults with Green Holmes about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Continued as Believer (Missionary/Humanitarian). |
13 |
61 |
Green Holmes retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
63 |
Forced to muster out. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
Retired. |
14 |
64 |
Victim of a crime. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Victim of a crime. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
77 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 40,000 for medical bills. |
21 |
93 |
Betrayal. Convert an Ally into a Rival or Enemy. |
22 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |