Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
22 |
Green Moody come into conflict with a splinter group Green Moody's own religion which maintains Green Moody's version is the wrong one. Gain 1 Rivals. |
3 |
22 |
Became a Scout (Surveyor). |
3 |
25 |
When dealing with an alien race, Green Moody botch an opportunity to gather extra intelligence about them. |
3 |
25 |
Psychologically damaged by Green Moody's time in the scouts. |
3 |
26 |
Forced to muster out. |
4 |
26 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
4 |
27 |
Green Moody secretly provide religious rites for a dying leader or noble, although they do not share Green Moody's faith. Gain an Ally in the family and a Rival who disagrees with Green Moody's choice. |
4 |
30 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
30 |
Continued as Believer (Mainstream Believer). |
5 |
32 |
Green Moody is chosen to represent Green Moody's faith in a vid show or other highly public forum. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
35 |
Green Moody retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Green Moody is chosen to represent Green Moody's faith in a vid show or other highly public forum. |
7 |
42 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
8 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Voluntarily left Mainstream Believer |
8 |
42 |
Retired. |
8 |
45 |
Moved to a new world. |
9 |
46 |
Aging Crisis. Owe 30,000 for medical bills. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Accused of a crime. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
A new romantic starts. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Find an Alien Artifact. |
19 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
90 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |