Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Advanced training in a specialist field |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Army Support) with previous rank. |
2 |
26 |
Advanced training in a specialist field |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Cavalry (Army). |
3 |
26 |
Continued as Army (Army Support). |
3 |
29 |
Advanced training in a specialist field |
4 |
30 |
Continued as Army (Army Support). |
4 |
34 |
Given a special assignment or duty in Hermon Donaldson's unit. |
4 |
34 |
Promoted to Army (Army Support) rank 3 with the new title Lance Sergeant. |
5 |
34 |
Continued as Army (Army Support). |
5 |
37 |
Assigned to an urbanised planet torn by war. |
5 |
38 |
Promoted to Army (Army Support) rank 4 with the new title Sergeant. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Switched to Army (Infantry) with previous rank. |
6 |
40 |
Assigned to an urbanised planet torn by war. |
6 |
42 |
Promoted to Army (Infantry) rank 5 with the new title Gunnery Sergeant. |
7 |
42 |
Continued as Army (Infantry). |
7 |
45 |
Lost eye or limb. Fully recovered. |
8 |
45 |
Failed to qualify for Broker (Merchant). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Scout (Explorer). |
8 |
47 |
Hermon Donaldson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Hermon Donaldson fail to help. Gain an Enemy. |
8 |
47 |
Hermon Donaldson inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
9 |
49 |
Continued as Scout (Explorer). |
9 |
50 |
Hermon Donaldson have no idea what happened to Hermon Donaldson – they found Hermon Donaldson's ship drifting on the fringes of friendly space. |
9 |
53 |
Forced to continue current assignment. |
9 |
53 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
10 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Scout (Explorer). |
10 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Continued as Scout (Explorer). |
11 |
60 |
Spend several years jumping from world to world in Hermon Donaldson's scout ship. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Continued as Scout (Explorer). |
12 |
65 |
Psychologically damaged by Hermon Donaldson's time in the scouts. |
13 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Retired. |
13 |
66 |
Birth or Death involving a family member or close friend. |
14 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
83 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
87 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
19 |
89 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
93 |
Victim of a crime. |
20 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |