Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Line/Crew |
2 |
22 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
26 |
Hershel Herrera retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
A notable academic consults with Hershel Herrera about a publication or documentary he is working on. Gain a Contact in academia. |
4 |
30 |
Continued as Believer (Mainstream Believer). |
4 |
32 |
Hershel Herrera is chosen to represent Hershel Herrera's faith in a vid show or other highly public forum. |
4 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
5 |
34 |
Continued as Believer (Mainstream Believer). |
5 |
37 |
Hershel Herrera aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
6 |
37 |
Became a Scout (Courier). |
6 |
38 |
Hershel Herrera inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
7 |
38 |
Became a Agent (Corporate Agent). |
7 |
39 |
Rewarded for a successful mission. |
7 |
42 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
8 |
42 |
Continued as Agent (Corporate Agent). |
8 |
45 |
Befriended by a senior agent. |
8 |
46 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
9 |
46 |
Continued as Agent (Corporate Agent). |
9 |
47 |
Hershel Herrera went above and beyond the call of duty. |
9 |
50 |
Promoted to Agent (Corporate Agent) rank 3. |
10 |
50 |
Continued as Agent (Corporate Agent). |
10 |
53 |
Go undercover to investigate an enemy. |
10 |
54 |
Hershel Herrera learn something Hershel Herrera should not have – a corporate secret, a political scandal – which Hershel Herrera can profit from illegally. |
10 |
54 |
Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent. |
11 |
54 |
Continued as Agent (Corporate Agent). |
11 |
58 |
An investigation takes on a dangerous turn. |
11 |
58 |
Forced to muster out. |
12 |
58 |
Became a Drifter (Scavenger). |
12 |
61 |
Lost eye or limb. Owe 2,500 for medical bills. |
13 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Retired at age 61. |
13 |
61 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
Hershel Herrera refused an offer of inducements to betray Hershel Herrera's faith. Gain 6 enemies. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
66 |
Hershel Herrera have been following false teachings! |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
73 |
Gained a contact. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
93 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 50,000 for medical bills. |