Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A good deal ensures Isiah Jack is living the high life for a few years. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
Isiah Jack's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
28 |
Attacked by enemies that Isiah Jack easily defeat. |
3 |
28 |
Gain Enemy if Isiah Jack don't already have one. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
32 |
Find valuable salvage. |
4 |
34 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
5 |
34 |
Continued as Drifter (Barbarian). |
5 |
37 |
Isiah Jack do not know what happened to Isiah Jack. There is a gap in Isiah Jack's memory. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
39 |
A police detective or rival criminal forces Isiah Jack to flee and vows to hunt Isiah Jack down. Gain an Enemy. |
7 |
39 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
42 |
Someone more charismatic but less devout than Isiah Jack has become Isiah Jack's superior. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
45 |
A notable academic consults with Isiah Jack about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
47 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
47 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Isiah Jack is chosen to represent Isiah Jack's faith in a vid show or other highly public forum. |
9 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
51 |
Continued as Believer (Missionary/Humanitarian). |
10 |
54 |
Isiah Jack come into conflict with a splinter group Isiah Jack's own religion which maintains Isiah Jack's version is the wrong one. Gain 2 Rivals. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Retired. |
11 |
58 |
Gained a contact. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
Good fortune. |
18 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
86 |
A new romantic starts. Gain an Ally. |
19 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
Gained a contact. |
20 |
90 |
Aging Crisis. Owe 30,000 for medical bills. |
20 |
94 |
Gained a contact. |
21 |
94 |
Aging Crisis. Owe 50,000 for medical bills. |