Retired Team Leader Isiah Jack  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 96 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 5 (-1) 3 (-1)111153
Civilized, Creative
 
Skills
Advocate 1
Broker 0
Carouse 1
Deception 0
Diplomat 0
Drive 0
Electronics (Computers) 1
Flyer 0
Jack-of-All-Trades 2
Leadership 1
Medic 2
Melee (Blade) 1
Melee (Unarmed) 1
Persuade 1
Steward 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 02
Drifter Barbarian Warrior23
Rogue Enforcer 01
Believer Missionary/Humanitarian Team Leader24
Retired 010
 
Name Type Affinity Enmity Power Influence Species
Beatrice Moynihan Enemy 0 2 0 3 Pirian (F/64)
Beatrice Moynihan is actually an organisation such as a political movement or modest sized business.
Lindsay Ford Enemy 0 3 1 6 Geonee (M/63)
Lindsay Ford has had an unexpected run of good fortune lately.
Reinhold Callan Rival 1 3 0 1 Pirian (M/75)
Reinhold Callan is missing under suspicious circumstances.
Reinhold Callan is found or reported dead.
Reinhold Callan belongs to an unusual cultural or religious group.
Reinhold Callan was ruined by misfortune caused by the character.
Elma Pierce Rival 1 1 1 1 Murrissi (F/53)
Solomon Butler Contact 2 0 0 6 Pirian (M/28)
Relationship redefined. Rival becomes a contact.
Rupert Moore Contact 1 2 0 4 Murrissi (M/62)
Rupert Moore is missing under suspicious circumstances.
Len McGrath Contact 2 6 1 2 Irhadre (M/16)
Very bad falling out.
Therese Walters Contact 2 1 1 5 Suerrat (F/25)
Therese Walters is a questionable figure such as a criminal, pirate or disgraced noble.
Alvin Carpenter Ally 3 0 0 6 Pirian (M/34)
Floyd Brieris Ally 3 0 0 0 Pirian (M/76)
Brittany Tabiner Ally 3 0 0 1 Pirian (F/87)
Brittany Tabiner belongs to an unusual cultural or religious group.
Ferd Kirkham Contact 2 1 1 5 Pirian (M/36)
Lella Kelley Contact 0 6 1 1 Solomani, Imperium (F/32)
Very bad falling out.
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 A good deal ensures Isiah Jack is living the high life for a few years.
2 22 Continued as Merchant (Free Trader).
2 26 Isiah Jack's ship or starport is destroyed by criminals. Gain them as an Enemy.
3 26 Became a Drifter (Barbarian).
3 28 Attacked by enemies that Isiah Jack easily defeat.
3 28 Gain Enemy if Isiah Jack don't already have one.
3 30 Promoted to Drifter (Barbarian) rank 1.
4 30 Continued as Drifter (Barbarian).
4 32 Find valuable salvage.
4 34 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
5 34 Continued as Drifter (Barbarian).
5 37 Isiah Jack do not know what happened to Isiah Jack. There is a gap in Isiah Jack's memory.
6 37 Became a Rogue (Enforcer).
6 39 A police detective or rival criminal forces Isiah Jack to flee and vows to hunt Isiah Jack down. Gain an Enemy.
7 39 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
7 42 Someone more charismatic but less devout than Isiah Jack has become Isiah Jack's superior.
8 43 Continued as Believer (Missionary/Humanitarian).
8 45 A notable academic consults with Isiah Jack about a publication or documentary he is working on. Gain a Contact in academia.
8 47 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
9 47 Continued as Believer (Missionary/Humanitarian).
9 48 Isiah Jack is chosen to represent Isiah Jack's faith in a vid show or other highly public forum.
9 51 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
10 51 Continued as Believer (Missionary/Humanitarian).
10 54 Isiah Jack come into conflict with a splinter group Isiah Jack's own religion which maintains Isiah Jack's version is the wrong one. Gain 2 Rivals.
11 54 Aging Crisis. Owe 50,000 for medical bills.
11 54 Retired at age 54.
11 54 Retired.
11 58 Gained a contact.
12 58 Aging Crisis. Owe 30,000 for medical bills.
12 62 Gained a contact.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 63 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 10,000 for medical bills.
14 68 Gained a contact.
15 70 Aging Crisis. Owe 50,000 for medical bills.
15 71 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 80 Good fortune.
18 82 Aging Crisis. Owe 20,000 for medical bills.
18 86 A new romantic starts. Gain an Ally.
19 86 Aging Crisis. Owe 60,000 for medical bills.
19 87 Gained a contact.
20 90 Aging Crisis. Owe 30,000 for medical bills.
20 94 Gained a contact.
21 94 Aging Crisis. Owe 50,000 for medical bills.
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