Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
24 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
27 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
33 |
Join homeworld’s celebrity circles |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
36 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
5 |
38 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
41 |
Refused to criticise a questionable political leader on Jeffery Neal's homeworld. |
6 |
42 |
Promoted to Entertainer (Performer) rank 6. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
44 |
Criticised a questionable political leader on Jeffery Neal's homeworld, causing his downfall. Gain an Enemy |
7 |
44 |
Expose or are involved in a scandal of some sort. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
47 |
Jeffery Neal faith enjoys an explosion of popularity largely thanks to Jeffery Neal's efforts. |
8 |
47 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
8 |
50 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
9 |
50 |
Continued as Believer (Holy Warrior). |
9 |
53 |
Jeffery Neal refuse to secretly provide religious rites for a dying leader or noble, because they do not share Jeffery Neal's faith. |
9 |
54 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
10 |
54 |
Voluntarily left Holy Warrior |
10 |
54 |
Became a Scout (Explorer). |
10 |
55 |
Spend several years jumping from world to world in Jeffery Neal's scout ship. |
11 |
58 |
Voluntarily left Explorer |
11 |
58 |
Became a Citizen (Colonist). |
11 |
60 |
A revolution, attack or other unusual event throws Jeffery Neal's life into chaos, forcing Jeffery Neal to leave the planet. |
12 |
60 |
Became a Drifter (Scavenger). |
12 |
62 |
Betrayed by a friend. One of Jeffery Neal's Contacts or Allies betrays Jeffery Neal, ending Jeffery Neal's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
62 |
Retired at age 62. |
13 |
62 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
64 |
Jeffery Neal secretly provide religious rites for a dying leader or noble, although they do not share Jeffery Neal's faith. Gain an Ally in the family and a Rival who disagrees with Jeffery Neal's choice. |
13 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Believer (Mainstream Believer). |
14 |
70 |
Jeffery Neal retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
14 |
70 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
Continued as Believer (Mainstream Believer). |
15 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Continued as Believer (Mainstream Believer). |
16 |
75 |
Jeffery Neal refused an offer of inducements to betray Jeffery Neal's faith. Gain 3 enemies. |
16 |
78 |
Forced to muster out. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
78 |
Retired. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
90 |
Moved to a new world. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
94 |
Birth or Death involving a family member or close friend. |
21 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |