Retired Marine Johnson Raby  

Species Age Sex Str Dex End Int Edu SocUPP
Irhadre 96 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 1 (-2) 6 (0)111516
Devilish, Does what is convenient
 
Skills
Athletics 0
Broker 0
Carouse 1
Drive 0
Electronics 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Medic 0
Melee (Unarmed) 1
Persuade 3
Pilot (Spacecraft) 2
Profession (Worker) 0
Stealth 1
Steward 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Free Trader 24
Drifter Scavenger 01
Drifter Wanderer 13
Marine Marine Support Marine01
Retired 012
 
Name Type Affinity Enmity Power Influence Species
Abbie Cooper Enemy 0 2 1 2 Irhadre (F/16)
Ramon Ferguson Ally 0 0 1 1 Iltharan (M/25)
Ruth Garza Rival 1 3 6 0 Luriani (M/90)
Ruth Garza is in prison or otherwise trapped somewhere.
Clare Watts Enemy 0 3 2 0 Irhadre (M/50)
Clare Watts’s relationships have begun to affect the character.
Wayne Sanders Contact 3 0 0 1 Irhadre (M/65)
Relationship becomes more moderate.
Sterling Miller Contact 1 2 2 1 Irhadre (M/23)
Zora McLusky Rival 2 1 6 0 Ziadd (F/78)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 20 Embroiled in legal trouble.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 23 A sudden war destroys Johnson Raby's trade routes and contacts, forcing Johnson Raby to flee that region of space.
2 23 Gain rebels as Enemy
2 26 Promoted to Merchant (Free Trader) rank 2.
3 26 Continued as Merchant (Free Trader).
3 27 Befriend a useful ally in one sphere. Gain an Ally.
4 30 Continued as Merchant (Free Trader).
4 34 A series of bad deals and decisions force Johnson Raby into bankruptcy. Johnson Raby salvages what Johnson Raby can.
5 34 Failed to qualify for Merchant Academy.
5 34 Became a Drifter (Scavenger).
5 35 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
6 35 Failed to qualify for Scientist (Scholar).
6 35 Switched to Drifter (Wanderer).
6 36 A romantic relationship ends badly. Gain a Rival or Enemy.
7 39 Continued as Drifter (Wanderer).
7 41 Good fortune
7 43 Promoted to Drifter (Wanderer) rank 1.
8 43 Continued as Drifter (Wanderer).
8 47 Nearly killed. Owe 7,500 for medical bills.
9 47 Failed to qualify for Free Trader (Merchant).
9 47 Submitted to the draft.
9 47 Became a Marine (Marine Support) with the new title Marine.
9 48 A mission goes wrong; Johnson Raby and several others are captured and mistreated by the enemy. Gain Johnson Raby's jailer as an Enemy.
10 48 Aging Crisis. Owe 30,000 for medical bills.
10 48 Retired at age 48.
10 48 Retired.
10 51 Gained a contact.
11 52 Aging Crisis. Owe 40,000 for medical bills.
11 55 Good fortune.
12 56 Aging Crisis. Owe 60,000 for medical bills.
12 58 Good fortune.
13 60 Aging Crisis. Owe 50,000 for medical bills.
13 62 Betrayal. Convert an Ally into a Rival or Enemy.
14 64 Aging Crisis. Owe 60,000 for medical bills.
14 68 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
15 68 Aging Crisis. Owe 10,000 for medical bills.
15 71 Good fortune.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 Birth or Death involving a family member or close friend.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 79 Good fortune.
18 80 Aging Crisis. Owe 20,000 for medical bills.
18 81 Moved to a new world.
19 84 Aging Crisis. Owe 40,000 for medical bills.
19 86 Gained a contact.
20 88 Aging Crisis. Owe 40,000 for medical bills.
20 90 Betrayal. Convert an Ally into a Rival or Enemy.
21 92 Aging Crisis. Owe 50,000 for medical bills.
21 94 A romantic relationship ends badly. Gain a Rival or Enemy.
22 96 Aging Crisis. Owe 10,000 for medical bills.
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