Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
3 |
24 |
Became a Entertainer (Journalist). |
3 |
28 |
Public opinion turns on Kaaeng Errgvaghzikhs. |
4 |
28 |
Switched to Merchant (Broker). |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Voluntarily left Broker |
5 |
32 |
Failed to qualify for Worker (Citizen). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Make an unexpected connection outside Kaaeng Errgvaghzikhs's normal circles. Gain a Contact. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Given advanced training in a specialist field |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
Given advanced training in a specialist field |
7 |
44 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
8 |
44 |
Continued as Merchant (Merchant Marine). |
8 |
46 |
Risk Kaaeng Errgvaghzikhs's fortune on a possibility lucrative deal and win. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
52 |
Kaaeng Errgvaghzikhs accepted an offer of inducements to betray Kaaeng Errgvaghzikhs's faith. Gain 1,100,000 in cash. |
9 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
52 |
Became a Drifter (Wanderer). |
10 |
53 |
Nearly killed. Owe 25,000 for medical bills. |
11 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Retired. |
11 |
57 |
Moved to a new world. |
12 |
57 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Good fortune. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
89 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 40,000 for medical bills. |