Retired 3rd Officer Lee Marsden  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 96 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 3 (-1) 5 (-1)111335
Constantly twitches nose, Worthless, Delightful
 
Skills
Art (Creative) 0
Athletics 0
Carouse 1
Drive 0
Electronics (Remote Ops) 1
Engineer (Life Support) 1
Gun Combat (Energy) 1
Gunner 0
Mechanic 1
Pilot 0
Profession (Hostile Environment/Low-G) 1
Recon 1
Seafarer 0
Stealth 2
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Crewman01
Marine Star Marine Marine02
Drifter Wanderer 24
Merchant Merchant Marine 3rd Officer34
Drifter Barbarian 01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Ana Maltby Contact 3 1 6 1 Pirian (F/36)
Ana Maltby’s relationships have begun to affect the character.
Jeffery Brook Ally 4 0 2 2 Swanfeh (M/31)
Jeffery Brook gains in influence.
Corinne Crogan Ally 3 0 2 1 Thaggeshi (F/30)
Corinne Crogan is in prison or otherwise trapped somewhere.
Cornelious Hopkins Contact 3 1 1 0 Kedepu (M/65)
Cornelious Hopkins's influence is diminished.
Billie Alexander Ally 1 0 2 1 Thaggeshi (M/38)
Billie Alexander gains in power and influence.
Floyd Rogers Contact 3 1 2 1 Thaggeshi (M/62)
Relationship becomes more moderate.
Concepcion Withers Ally 3 0 0 2 Thaggeshi (F/41)
Tempie Sutton Ally 4 0 4 0 Thaggeshi (F/19)
Tempie Sutton gained power at the expense of a third party who now blames the character.
Wesley Dwyer Contact 0 1 1 1 Thaggeshi (M/59)
Wesley Dwyer gains in power.
Barry Fullmore Enemy 0 2 1 2 Thaggeshi (M/24)
 
Term Age History
1 18 Became a Navy (Engineer/Gunner) with the new title Crewman.
1 19 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
2 19 Became a Marine (Star Marine) with the new title Marine.
2 23 Advanced training in a specialist field
3 23 Continued as Marine (Star Marine).
3 26 Nearly killed. Owe 8,750 for medical bills.
4 26 Failed to qualify for Army Support (Army).
4 26 Became a Drifter (Wanderer).
4 27 Attempted a risky adventure and was wildly successful.
4 30 Promoted to Drifter (Wanderer) rank 1.
5 30 Continued as Drifter (Wanderer).
5 32 Lee Marsden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 32 Failed to qualify for Free Trader (Merchant).
6 32 Submitted to the draft.
6 32 Became a Merchant (Merchant Marine) with the new title Crewman.
6 36 Make an unexpected connection outside Lee Marsden's normal circles. Gain a Contact.
6 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
7 36 Continued as Merchant (Merchant Marine).
7 40 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
8 40 Continued as Merchant (Merchant Marine).
8 43 Befriend a useful ally in one sphere. Gain an Ally.
8 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
9 44 Continued as Merchant (Merchant Marine).
9 46 Make an unexpected connection outside Lee Marsden's normal circles. Gain a Contact.
9 48 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 48 Voluntarily left Merchant Marine
10 48 Failed to qualify for Journalist (Entertainer).
10 48 Switched to Drifter (Barbarian).
10 50 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
11 50 Failed to qualify for Merchant Academy.
11 50 Returned to Drifter (Wanderer).
11 51 Find valuable salvage.
11 54 Promoted to Drifter (Wanderer) rank 2.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 54 Retired at age 54.
12 54 Continued as Drifter (Wanderer).
12 58 Lee Marsden do not know what happened to Lee Marsden. There is a gap in Lee Marsden's memory.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Retired.
13 60 Good fortune.
14 62 Aging Crisis. Owe 30,000 for medical bills.
14 63 A new romantic starts. Gain an Ally.
15 66 Aging Crisis. Owe 40,000 for medical bills.
15 68 Victim of a crime.
16 70 Aging Crisis. Owe 10,000 for medical bills.
16 71 Victim of a crime.
17 74 Aging Crisis. Owe 40,000 for medical bills.
17 75 Gained a contact.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 82 A new romantic starts. Gain an Ally.
19 82 Aging Crisis. Owe 20,000 for medical bills.
19 85 A new romantic starts. Gain an Ally.
20 86 Aging Crisis. Owe 10,000 for medical bills.
20 90 Moved to a new world.
21 90 Aging Crisis. Owe 50,000 for medical bills.
21 91 Scarred. Fully recovered. Owe 10,000 for medical bills.
22 94 Aging Crisis. Owe 60,000 for medical bills.
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