Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
22 |
Gain rebels as Enemy |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
26 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
30 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
33 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Lewis Foy faith is shaken. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Opponents of Lewis Foy's belief system ambush Lewis Foy. |
6 |
40 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
7 |
40 |
Switched to Drifter (Wanderer). |
7 |
42 |
Betrayed by a friend. One of Lewis Foy's Contacts or Allies betrays Lewis Foy, ending Lewis Foy's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
42 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
44 |
Lewis Foy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
46 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Believer (Holy Warrior). |
9 |
50 |
Lewis Foy come into conflict with a splinter group Lewis Foy's own religion which maintains Lewis Foy's version is the wrong one. Gain 3 Rivals. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
63 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
72 |
Moved to a new world. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
93 |
A new romantic starts. Gain an Ally. |
21 |
94 |
Aging Crisis. Owe 40,000 for medical bills. |