Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Survived a risky adventure but gained nothing. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Suffer from a life-threatening illness. |
4 |
30 |
Failed to qualify for Worker (Citizen). |
4 |
30 |
Switched to Drifter (Scavenger). |
4 |
32 |
Lowell Simpson do not know what happened to Lowell Simpson. There is a gap in Lowell Simpson's memory. |
5 |
32 |
Became a Scholar (Field Researcher). |
5 |
34 |
Lowell Simpson's work is sabotaged by unknown parties. Lowell Simpson may salvage what Lowell Simpson can and give up. |
6 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Lowell Simpson is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Holy Warrior) rank -1. |
7 |
38 |
Voluntarily left Holy Warrior |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
40 |
Lowell Simpson do not know what happened to Lowell Simpson. There is a gap in Lowell Simpson's memory. |
8 |
40 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
Lowell Simpson secretly provide religious rites for a dying leader or noble, although they do not share Lowell Simpson's faith. Gain an Ally in the family and a Rival who disagrees with Lowell Simpson's choice. |
9 |
44 |
Continued as Believer (Missionary/Humanitarian). |
9 |
47 |
Lowell Simpson accepted an offer of inducements to betray Lowell Simpson's faith. Gain 350,000 in cash. |
9 |
48 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Retired. |
10 |
49 |
A new romantic starts. Gain an Ally. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
53 |
Moved to a new world. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
59 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
87 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
20 |
91 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
94 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
22 |
96 |
Aging Crisis. Owe 60,000 for medical bills. |