Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
21 |
Became a Merchant (Free Trader). |
2 |
23 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
25 |
Continued as Merchant (Free Trader). |
3 |
27 |
Embroiled in legal trouble. |
4 |
29 |
Continued as Merchant (Free Trader). |
4 |
30 |
Given advanced training in a specialist field |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Voluntarily left Free Trader |
5 |
33 |
Became a Scout (Explorer). |
5 |
36 |
Mabel McMillan's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Became a Rogue (Enforcer). |
6 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
41 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Mabel McMillan accepted an offer of inducements to betray Mabel McMillan's faith. Gain 320,000 in cash. |
8 |
45 |
Became a Drifter (Barbarian). |
8 |
46 |
Attacked by enemies and injured. |
8 |
46 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
8 |
46 |
Gain Enemy if Mabel McMillan don't already have one. |
9 |
49 |
Continued as Drifter (Barbarian). |
9 |
53 |
Promoted to Drifter (Barbarian) rank 1. |
10 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
53 |
Retired at age 53. |
10 |
53 |
Continued as Drifter (Barbarian). |
10 |
54 |
Suffer from a life-threatening illness. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
54 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Mabel McMillan come into conflict with a splinter group Mabel McMillan's own religion which maintains Mabel McMillan's version is the wrong one. Gain 1 Rivals. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Retired. |
12 |
60 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
A new romantic starts. Gain an Ally. |
14 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
68 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Gained a contact. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
92 |
Gained a contact. |
21 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
21 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
22 |
96 |
Aging Crisis. Owe 30,000 for medical bills. |