Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Attacked by enemies that Mac Duncan easily defeat. |
1 |
21 |
Gain Enemy if Mac Duncan don't already have one. |
1 |
22 |
Promoted to Drifter (Barbarian) rank 1. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Offered job by a patron. Now owe him a favor. |
3 |
26 |
Became a Scout (Courier). |
3 |
28 |
When dealing with an alien race, Mac Duncan botch an opportunity to gather extra intelligence about them. |
3 |
28 |
Psychologically damaged by Mac Duncan's time in the scouts. |
3 |
30 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
When dealing with an alien race, Mac Duncan botch an opportunity to gather extra intelligence about them. |
4 |
31 |
Psychologically damaged by Mac Duncan's time in the scouts. |
5 |
34 |
Continued as Scout (Courier). |
5 |
37 |
Mac Duncan spend a great deal of time on the fringes of Charted Space. |
5 |
37 |
Mac Duncan inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Continued as Scout (Courier). |
6 |
41 |
Serve as the courier for an important message from the Imperium. |
6 |
42 |
Promoted to Scout (Courier) rank 2. |
7 |
42 |
Continued as Scout (Courier). |
7 |
45 |
Spend several years jumping from world to world in Mac Duncan's scout ship. |
7 |
46 |
Promoted to Scout (Courier) rank 3 with the new title Senior Scout. |
8 |
46 |
Continued as Scout (Courier). |
8 |
50 |
Mac Duncan's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
9 |
50 |
Continued as Scout (Courier). |
9 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
54 |
Forced to muster out. |
10 |
54 |
Became a Merchant (Broker). |
10 |
57 |
A good deal ensures Mac Duncan is living the high life for a few years. |
11 |
58 |
Continued as Merchant (Broker). |
11 |
62 |
Embroiled in legal trouble. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Broker). |
12 |
66 |
Embroiled in legal trouble. |
12 |
66 |
Promoted to Merchant (Broker) rank 1. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
66 |
Continued as Merchant (Broker). |
13 |
68 |
Embroiled in legal trouble. |
13 |
70 |
Promoted to Merchant (Broker) rank 2. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Continued as Merchant (Broker). |
14 |
71 |
Given advanced training in a specialist field |
14 |
74 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Continued as Merchant (Broker). |
15 |
78 |
Forced to muster out. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
16 |
82 |
Mac Duncan aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
82 |
Retired. |
17 |
85 |
Gained a contact. |
18 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
88 |
Gained a contact. |
19 |
90 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
93 |
A new romantic starts. Gain an Ally. |
20 |
94 |
Aging Crisis. Owe 30,000 for medical bills. |