Retired Director Marvin Skidd  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 96 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 10 (1)11157A
Discontented, Lowly, Flustered
 
Skills
Admin 2
Art (Performing) 0
Athletics (Endurance) 1
Athletics (Strength) 1
Broker 1
Drive 0
Electronics (Sensors) 1
Engineer (J-drive) 1
Gambler 1
Gun Combat (Archaic) 1
Gunner 0
Jack-of-All-Trades 2
Language (Zdetl (Zhodani)) 1
Leadership 2
Mechanic 1
Medic 1
Persuade 1
Pilot (Small Craft) 1
Profession (Freeloader) 0
Science (Social Sciences/Belief) 3
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Flight Crewman01
Citizen Worker 03
Merchant Merchant Marine 3rd Officer36
Drifter Wanderer 01
Believer Missionary/Humanitarian Director66
Retired 03
 
Name Type Affinity Enmity Power Influence Species
Jerry Carbey Enemy 0 2 0 4 Urunishani (M/43)
Jerry Carbey is missing under suspicious circumstances.
Vella Commins Ally 3 0 0 0 Urunishani (F/24)
Ritthy Parlow Enemy 0 1 1 1 Urunishani (M/42)
Reba Grant Ally 3 0 0 0 Traltar (F/62)
Reba Grant loses some of their power base.
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 20 During a battle, defeat or victory depends on Marvin Skidd's actions. The ship suffers severe damage and Marvin Skidd is blamed for the disaster. Marvin Skidd is court - martialled and discharged.
2 20 Became a Citizen (Worker).
2 24 Marvin Skidd is rewarded for Marvin Skidd's diligence or cunning.
3 24 Continued as Citizen (Worker).
3 26 Political upheaval strikes Marvin Skidd's homeworld, and Marvin Skidd is caught up in the revolution.
4 28 Continued as Citizen (Worker).
4 31 Advanced training in a specialist field.
4 32 Forced to muster out.
5 32 Failed to qualify for Thief (Rogue).
5 32 Submitted to the draft.
5 32 Became a Merchant (Merchant Marine).
5 33 A series of bad deals and decisions force Marvin Skidd into bankruptcy. Marvin Skidd salvages what Marvin Skidd can.
5 36 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 36 Continued as Merchant (Merchant Marine).
6 39 Gained a contact.
7 40 Continued as Merchant (Merchant Marine).
7 43 A good deal ensures Marvin Skidd is living the high life for a few years.
7 44 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
8 44 Continued as Merchant (Merchant Marine).
8 47 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
9 48 Continued as Merchant (Merchant Marine).
9 50 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
9 52 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
10 52 Continued as Merchant (Merchant Marine).
10 56 Marvin Skidd's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 56 Became a Drifter (Wanderer).
11 60 Betrayed by a friend. One of Marvin Skidd's Contacts or Allies betrays Marvin Skidd, ending Marvin Skidd's career. That Contact or Ally becomes a Rival or Enemy.
12 60 Aging Crisis. Owe 10,000 for medical bills.
12 60 Retired at age 60.
12 60 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 64 Someone more charismatic but less devout than Marvin Skidd has become Marvin Skidd's superior.
13 64 Aging Crisis. Owe 20,000 for medical bills.
13 64 Continued as Believer (Missionary/Humanitarian).
13 68 Marvin Skidd faith enjoys an explosion of popularity largely thanks to Marvin Skidd's efforts.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
13 68 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
14 68 Aging Crisis. Owe 10,000 for medical bills.
14 68 Continued as Believer (Missionary/Humanitarian).
14 70 Marvin Skidd faith enjoys an explosion of popularity largely thanks to Marvin Skidd's efforts.
14 70 Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader.
14 72 Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator.
15 72 Aging Crisis. Owe 20,000 for medical bills.
15 72 Continued as Believer (Missionary/Humanitarian).
15 74 Gained a contact.
15 76 Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director.
16 76 Aging Crisis. Owe 30,000 for medical bills.
16 76 Continued as Believer (Missionary/Humanitarian).
16 79 Marvin Skidd refuse to secretly provide religious rites for a dying leader or noble, because they do not share Marvin Skidd's faith.
16 80 Promoted to Believer (Missionary/Humanitarian) rank 6 with the new title Director.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 80 Continued as Believer (Missionary/Humanitarian).
17 82 Marvin Skidd have been following false teachings!
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 82 Retired.
18 83 Find Ancient Technology.
19 86 Aging Crisis. Owe 20,000 for medical bills.
19 88 A new romantic starts. Gain an Ally.
20 90 Aging Crisis. Owe 10,000 for medical bills.
20 92 A romantic relationship ends badly. Gain a Rival or Enemy.
21 94 Aging Crisis. Owe 30,000 for medical bills.
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