Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Advanced training in a specialist field. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Rewarded for a successful mission. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Voluntarily left Corporate Agent |
3 |
26 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
3 |
27 |
Someone more charismatic but less devout than Mathew Priest has become Mathew Priest's superior. |
4 |
30 |
Voluntarily left Mainstream Believer |
4 |
30 |
Failed to qualify for Intelligence (Agent). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Mathew Priest is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Nearly killed. Owe 25,000 for medical bills. |
6 |
34 |
Returned to Believer (Mainstream Believer). |
6 |
36 |
Mathew Priest is chosen to represent Mathew Priest's faith in a vid show or other highly public forum. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
41 |
Mathew Priest retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Mathew Priest refuse to secretly provide religious rites for a dying leader or noble, because they do not share Mathew Priest's faith. |
9 |
46 |
Voluntarily left Mainstream Believer |
9 |
46 |
Switched to Drifter (Barbarian). |
9 |
49 |
Amnesia. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Barbarian). |
10 |
53 |
Betrayed by a friend. One of Mathew Priest's Contacts or Allies betrays Mathew Priest, ending Mathew Priest's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Good fortune. |
19 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
90 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
93 |
Aging Crisis. Owe 20,000 for medical bills. |