Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Maxie Broderib run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Ground Assault (Marine). |
2 |
21 |
Continued as Drifter (Scavenger). |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Became a Merchant (Free Trader). |
4 |
33 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
33 |
Continued as Merchant (Free Trader). |
5 |
36 |
A sudden war destroys Maxie Broderib's trade routes and contacts, forcing Maxie Broderib to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
37 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
7 |
40 |
Continued as Noble (Administrator). |
7 |
43 |
time as a ruler or playboy gives Maxie Broderib a wide range of experiences. |
7 |
44 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
8 |
44 |
Continued as Noble (Administrator). |
8 |
46 |
Become deeply involved in politics on Maxie Broderib's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
8 |
48 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
9 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Voluntarily left Administrator |
9 |
48 |
Retired. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
56 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
60 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
61 |
Encounter a Psionic institute. |
12 |
61 |
Tested for psionic powers |
13 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
68 |
Good fortune. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
70 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
93 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
96 |
Aging Crisis. Owe 10,000 for medical bills. |