Retired Explorer Melville Fleming  

Species Age Sex Str Dex End Int Edu SocUPP
Thaggeshi 96 M 1 (-2) 1 (-2) 1 (-2) 3 (-1) 5 (-1) 1 (-2)111351
Veteran, Serene, Unaware of own limitations
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Athletics (Endurance) 1
Drive (Mole) 1
Electronics (Computers) 2
Engineer (M-drive) 2
Explosives 1
Flyer 0
Gun Combat (Archaic) 1
Jack-of-All-Trades 2
Language 0
Melee (Blade) 1
Navigation 1
Persuade 0
Pilot (Small Craft) 1
Recon 0
Steward 1
Streetwise 1
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist Explorer44
Scout Courier Scout13
Scout Explorer Scout22
Merchant Free Trader 01
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Landon Herrera Contact 2 1 0 0 Dynchia, Imperium (M/40)
Jamie Craig Enemy 0 2 1 1 Lancian (F/43)
Jamie Craig has had an unexpected run of good fortune lately.
Evalyn Reid Contact 0 1 1 1 Thaggeshi (F/28)
Shirley Priest Contact 2 1 1 3 Thaggeshi (M/35)
Lenard Ellis Contact 1 1 4 4 Thaggeshi (M/51)
 
Term Age History
1 18 Became a Citizen (Colonist).
1 21 Advanced training in a specialist field.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 26 Melville Fleming learn something Melville Fleming should not have – a corporate secret, a political scandal – which Melville Fleming can profit from illegally.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 28 Melville Fleming is rewarded for Melville Fleming's diligence or cunning.
3 30 Promoted to Citizen (Colonist) rank 3.
4 30 Continued as Citizen (Colonist).
4 34 Melville Fleming gain experience in a technical field as a computer operator or surveyor.
4 34 Promoted to Citizen (Colonist) rank 4 with the new title Explorer.
5 34 Voluntarily left Colonist
5 34 Became a Scout (Courier).
5 36 Melville Fleming's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact.
6 38 Continued as Scout (Courier).
6 39 Perform an exemplary service for the scouts.
7 42 Continued as Scout (Courier).
7 46 Perform an exemplary service for the scouts.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Attempted to change assignments.
8 46 Switched to Scout (Explorer) with previous rank.
8 48 Serve as the courier for an important message from the Imperium.
8 50 Promoted to Scout (Explorer) rank 2.
9 50 Continued as Scout (Explorer).
9 54 Psychologically damaged by Melville Fleming's time in the scouts.
10 54 Became a Merchant (Free Trader).
10 57 Melville Fleming's ship or starport is destroyed by criminals. Gain them as an Enemy.
11 57 Aging Crisis. Owe 40,000 for medical bills.
11 57 Retired at age 57.
11 57 Retired.
11 59 Birth or Death involving a family member or close friend.
12 61 Aging Crisis. Owe 40,000 for medical bills.
12 64 A romantic relationship ends badly. Gain a Rival or Enemy.
13 65 Aging Crisis. Owe 10,000 for medical bills.
13 69 Gained a contact.
14 69 Aging Crisis. Owe 60,000 for medical bills.
14 70 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 76 Betrayal. Convert an Ally into a Rival or Enemy.
16 77 Aging Crisis. Owe 40,000 for medical bills.
16 79 Gained a contact.
17 81 Aging Crisis. Owe 50,000 for medical bills.
17 83 A romantic relationship ends badly. Gain a Rival or Enemy.
18 85 Aging Crisis. Owe 30,000 for medical bills.
18 88 A romantic relationship ends badly. Gain a Rival or Enemy.
19 89 Aging Crisis. Owe 30,000 for medical bills.
19 90 Gained a contact.
20 93 Aging Crisis. Owe 50,000 for medical bills.
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