Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Rogue (Thief). |
2 |
26 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
30 |
Betrayed by a friend. One of Milo Ruth's Contacts or Allies betrays Milo Ruth, ending Milo Ruth's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
30 |
Became a Citizen (Colonist). |
4 |
31 |
A revolution, attack or other unusual event throws Milo Ruth's life into chaos, forcing Milo Ruth to leave the planet. |
5 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
31 |
Submitted to the draft. |
5 |
31 |
Became a Marine (Marine Support) with the new title Marine. |
5 |
34 |
Birth or Death involving a family member or close friend. |
6 |
35 |
Continued as Marine (Marine Support). |
6 |
37 |
Severely injured. Fully recovered. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
41 |
Milo Ruth is caught in the periphery of a scandal. |
7 |
41 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Milo Ruth is caught in the periphery of a scandal. |
8 |
43 |
Demoted to Believer (Missionary/Humanitarian) rank -2. |
9 |
45 |
Continued as Believer (Missionary/Humanitarian). |
9 |
48 |
Milo Ruth is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
9 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank -1. |
10 |
49 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Continued as Believer (Missionary/Humanitarian). |
10 |
52 |
Milo Ruth aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired. |
11 |
53 |
Gained a contact. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
81 |
A new romantic starts. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
88 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Contact with Government. |
21 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
21 |
96 |
Moved to a new world. |
22 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |