Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
21 |
A disaster or war strikes. |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
1 |
21 |
The planetary government interferes with Neal West's research for political or religious reasons. Neal West continue working openly and gain an Enemy. |
2 |
22 |
Voluntarily left Physician |
2 |
22 |
Became a Army (Army Support) with the new title Private. |
2 |
25 |
Assigned to a peacekeeping role. |
2 |
26 |
Commissioned in Army (Army Support) with the new title Lieutenant. |
2 |
26 |
Promoted to Army (Army Support) officer rank 2 with the new title Captain. |
3 |
26 |
Voluntarily left Army Support |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
27 |
Refuse to abuse Neal West's position for profit. |
3 |
30 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
33 |
Vessel participates in a notable military engagement. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
40 |
A good deal ensures Neal West is living the high life for a few years. |
6 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
42 |
Continued as Merchant (Free Trader). |
7 |
45 |
Make an unexpected connection outside Neal West's normal circles. Gain a Contact. |
7 |
46 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
46 |
Voluntarily left Free Trader |
8 |
46 |
Failed to qualify for Merchant Academy. |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
47 |
Neal West run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
47 |
Became a Noble (Dilettante) with the new title Wastrel. |
9 |
48 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
51 |
Promoted to Noble (Dilettante) rank 1. |
10 |
51 |
Continued as Noble (Dilettante). |
10 |
53 |
Refuse to join a conspiracy of nobles. Gain an Enemy. |
10 |
55 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
11 |
55 |
Continued as Noble (Dilettante). |
11 |
58 |
Neal West manipulate and charm Neal West's way through high society. Gain a Rival and an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Retired at age 59. |
12 |
59 |
Continued as Noble (Dilettante). |
12 |
60 |
Join a successful conspiracy of nobles. |
12 |
63 |
Promoted to Noble (Dilettante) rank 3. |
13 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
63 |
Continued as Noble (Dilettante). |
13 |
67 |
Birth or Death involving a family member or close friend. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
71 |
Neal West refuse to secretly provide religious rites for a dying leader or noble, because they do not share Neal West's faith. |
14 |
71 |
Forced to continue current assignment. |
14 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Neal West aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
85 |
Moved to a new world. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
89 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
93 |
Gained a contact. |
21 |
93 |
Aging Crisis. Owe 60,000 for medical bills. |