Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated. Gain an rival who is upset that Olin Nagle left the community. |
2 |
22 |
Became a Agent (Intelligence). |
2 |
24 |
Lost eye or limb. Fully recovered. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
25 |
Drafted into Merchant Marine |
3 |
28 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Forced to muster out. |
5 |
32 |
Became a Psion (Adept). |
5 |
35 |
Amnesia. |
6 |
36 |
Continued as Psion (Adept). |
6 |
38 |
Psionic strength increases. |
7 |
40 |
Continued as Psion (Adept). |
7 |
44 |
Gain a contact outside of normal circles. |
8 |
44 |
Continued as Psion (Adept). |
8 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Continued as Psion (Adept). |
9 |
52 |
Psionic strength increases. |
10 |
52 |
Continued as Psion (Adept). |
10 |
53 |
Advanced training in a specialist field. |
10 |
56 |
Promoted to Psion (Adept) rank 1 with the new title Initiate. |
11 |
56 |
Continued as Psion (Adept). |
11 |
58 |
Gain a contact outside of normal circles. |
11 |
60 |
Promoted to Psion (Adept) rank 2. |
12 |
60 |
Voluntarily left Adept |
12 |
60 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
60 |
Submitted to the draft. |
12 |
60 |
Became a Navy (Line/Crew) with the new title Crewman. |
12 |
63 |
Advanced training in a specialist field. |
12 |
64 |
Attempt at commissioned failed. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Returned to Psion (Adept). |
13 |
67 |
Gift causes a former ally to turn on Olin Nagle and betray Olin Nagle. One Ally or Contact becomes an Enemy. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
76 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
84 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
88 |
Moved to a new world. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
89 |
Gained a contact. |
20 |
92 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
96 |
A new romantic starts. Gain an Ally. |
21 |
96 |
Aging Crisis. Owe 50,000 for medical bills. |