Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Gain a patron in the arts. Gain an Ally |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
23 |
Expose or are involved in a scandal of some sort. |
3 |
23 |
Became a Army (Army Support) with the new title Private. |
3 |
25 |
Gained a contact. |
3 |
27 |
Forced to muster out. |
4 |
27 |
Failed to qualify for Merchant Academy. |
4 |
27 |
Submitted to the draft. |
4 |
27 |
Switched to Army (Infantry) with previous rank. |
4 |
31 |
Assigned to an urbanised planet torn by war. |
4 |
31 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
5 |
31 |
Continued as Army (Infantry). |
5 |
33 |
Omer Welter is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
33 |
Failed to qualify for Performer (Entertainer). |
6 |
33 |
Became a Drifter (Scavenger). |
6 |
36 |
Survived a risky adventure but gained nothing. |
6 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
37 |
Voluntarily left Scavenger |
7 |
37 |
Failed to qualify for Broker (Merchant). |
7 |
37 |
Switched to Drifter (Wanderer). |
7 |
39 |
Spend time with an alien race. Gain a contact. |
7 |
41 |
Promoted to Drifter (Wanderer) rank 1. |
8 |
41 |
Continued as Drifter (Wanderer). |
8 |
42 |
Amnesia. |
9 |
45 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Continued as Drifter (Wanderer). |
9 |
47 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
47 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
50 |
Omer Welter faith is shaken. |
11 |
51 |
Voluntarily left Mainstream Believer |
11 |
51 |
Retired. |
11 |
52 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
67 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Birth or Death involving a family member or close friend. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Good fortune. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
86 |
Moved to a new world. |
20 |
87 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
21 |
91 |
Aging Crisis. Owe 10,000 for medical bills. |
21 |
94 |
A new romantic starts. Gain an Ally. |
22 |
95 |
Aging Crisis. Owe 10,000 for medical bills. |