Retired Team Leader Randy Harrison  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 96 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 1 (-2) 4 (-1)111214
Guilt ridden, Enjoys a good brawl, Flushed skin
 
Skills
Admin 0
Carouse 1
Diplomat 0
Drive (Wheel) 1
Electronics (Computers) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Leadership 1
Mechanic 1
Persuade 0
Profession (Worker/Religion) 2
Recon 0
Science (Physical Sciences) 0
Steward 0
Survival 0
Tactics 0
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Lay Person02
Drifter Wanderer 01
Marine Ground Assault Marine01
Merchant Merchant Marine Crewman02
Believer Holy Warrior Hopeful01
Drifter Barbarian 01
Believer Missionary/Humanitarian Team Leader23
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Myrl Blakely Enemy 0 2 2 1 Solomani, Imperium (F/85)
Myrl Blakely fell on hard times.
Emilia Fisher Rival 1 3 0 5 Suerrat (F/25)
Emilia Fisher is particularly unusual, such as an artificial intelligence or very alien being.
Dovie Howlett Rival 0 4 0 0 Ne Kraeda ren Kelva (F/84)
Relationship soured.
Pollie Phillips Rival 1 2 1 1 Iltharan (F/59)
Franklin Read Rival 0 3 1 1 Suerrat (M/35)
Dennis Oneil Rival 1 2 0 0 Suerrat (M/23)
Paulina Diaz Ally 1 0 0 5 Suerrat (F/33)
Bella Lambert Ally 4 0 3 0 Suerrat (F/20)
Anner Riley Contact 1 0 2 0 Suerrat (F/15)
Anner Riley gains in power.
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 Randy Harrison is chosen to represent Randy Harrison's faith in a vid show or other highly public forum.
2 22 Continued as Believer (Mainstream Believer).
2 25 Opponents of Randy Harrison's belief system ambush Randy Harrison.
2 25 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
3 26 Voluntarily left Mainstream Believer
3 26 Failed to qualify for Performer (Entertainer).
3 26 Became a Drifter (Wanderer).
3 29 Betrayed by a friend. One of Randy Harrison's Contacts or Allies betrays Randy Harrison, ending Randy Harrison's career. That Contact or Ally becomes a Rival or Enemy.
4 29 Failed to qualify for Army Support (Army).
4 29 Submitted to the draft.
4 29 Became a Marine (Ground Assault) with the new title Marine.
4 30 A mission goes wrong; Randy Harrison and several others are captured and mistreated by the enemy. Gain Randy Harrison's jailer as an Enemy.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 33 Given advanced training in a specialist field
6 34 Continued as Merchant (Merchant Marine).
6 38 Bankrupted by a rival. Gain the other trader as a Rival.
7 38 Switched to Believer (Holy Warrior) with the new title Hopeful.
7 42 Randy Harrison have been following false teachings!
8 42 Switched to Drifter (Barbarian).
8 46 Suffer from a life-threatening illness.
9 46 Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 48 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
9 50 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
10 50 Aging Crisis. Owe 10,000 for medical bills.
10 50 Retired at age 50.
10 50 Continued as Believer (Missionary/Humanitarian).
10 53 Randy Harrison retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
10 54 Forced to continue current assignment.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader.
11 54 Aging Crisis. Owe 10,000 for medical bills.
11 54 Continued as Believer (Missionary/Humanitarian).
11 58 Randy Harrison come into conflict with a splinter group Randy Harrison's own religion which maintains Randy Harrison's version is the wrong one. Gain 1 Rivals.
12 58 Aging Crisis. Owe 60,000 for medical bills.
12 58 Retired.
12 61 Moved to a new world.
13 62 Aging Crisis. Owe 30,000 for medical bills.
13 66 Betrayal. Convert an Ally into a Rival or Enemy.
14 66 Aging Crisis. Owe 20,000 for medical bills.
14 70 Good fortune.
15 70 Aging Crisis. Owe 60,000 for medical bills.
15 74 Moved to a new world.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 78 A new romantic starts. Gain an Ally.
17 78 Aging Crisis. Owe 50,000 for medical bills.
17 81 Moved to a new world.
18 82 Aging Crisis. Owe 10,000 for medical bills.
18 86 Injured. Fully recovered. Owe 5,000 for medical bills.
19 86 Aging Crisis. Owe 50,000 for medical bills.
19 90 A new romantic starts. Gain an Ally.
20 90 Aging Crisis. Owe 30,000 for medical bills.
20 94 Gained a contact.
21 94 Aging Crisis. Owe 40,000 for medical bills.
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