Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Reginald Legge's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
26 |
Given advanced training in a specialist field |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Reginald Legge's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
Imperial trade restrictions force Reginald Legge out of business. |
5 |
32 |
Failed to qualify for Cavalry (Army). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Embroiled in legal trouble. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A series of bad deals and decisions force Reginald Legge into bankruptcy. Reginald Legge salvages what Reginald Legge can. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
40 |
Aging Crisis. Owe 20,000 for medical bills. |
7 |
40 |
Retired at age 40. |
7 |
40 |
Continued as Merchant (Merchant Marine). |
7 |
42 |
Make an unexpected connection outside Reginald Legge's normal circles. Gain a Contact. |
8 |
44 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
44 |
Voluntarily left Merchant Marine |
8 |
44 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
49 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
10 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
56 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Gained a contact. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
71 |
Birth or Death involving a family member or close friend. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
84 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
88 |
Amnesia. |
19 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
91 |
Amnesia. |
20 |
92 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
95 |
Find Ancient Technology. |
21 |
96 |
Aging Crisis. Owe 20,000 for medical bills. |