Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Support (Marine). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Attempted a risky adventure and was injured. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Betrayed by a friend. One of Russel Gibb's Contacts or Allies betrays Russel Gibb, ending Russel Gibb's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
25 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
26 |
Russel Gibb refuse to secretly provide religious rites for a dying leader or noble, because they do not share Russel Gibb's faith. |
3 |
29 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
29 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
34 |
Russel Gibb faith enjoys an explosion of popularity largely thanks to Russel Gibb's efforts. |
5 |
34 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
40 |
Someone more charismatic but less devout than Russel Gibb has become Russel Gibb's superior. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Russel Gibb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
45 |
Forced to muster out. |
8 |
45 |
Failed to qualify for Flight (Navy). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Agent (Law Enforcement) with the new title Rookie. |
8 |
46 |
Russel Gibb went above and beyond the call of duty. |
8 |
49 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
9 |
49 |
Continued as Agent (Law Enforcement). |
9 |
52 |
Russel Gibb's work ends up coming home with Russel Gibb, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Returned to Believer (Missionary/Humanitarian). |
10 |
56 |
Gained a contact. |
10 |
56 |
Forced to muster out. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Retired. |
11 |
60 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
63 |
Victim of a crime. |
13 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Victim of a crime. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
87 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
89 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
92 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
94 |
Nearly killed. Owe 20,000 for medical bills. |
21 |
96 |
Aging Crisis. Owe 40,000 for medical bills. |